
Silver Pines
Find Eddie Velvet.
Private investigator Red Walker finds himself in Silver Pines, a place half-abandoned, half-forgotten, in the middle of nowhere on a job to track down Eddie Velvet. A musician who has vanished. As the case begins to reveal a dark past, Walker soon slips into a strange and nightmarish descent beyond his control.
Embark on a journey filled with dread and atmosphere. Haunted by shadows of the past, Silver Pines is waiting to reveal its dark secrets.
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A love letter to classic survival horror. Fight or avoid the horrors of the town as you scavenge for resources and solutions to the puzzles blocking your way.
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Filled with locked doors and hidden paths, every turn holds an uncovered clue, a resource, or something waiting in the dark. With better tools and weapons more and more of the town becomes accessible.
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The horrors of the town include a large variety of challenging monsters and hulking bosses that keeps every encounter tense and dangerous.
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Inventory space is limited. Search everywhere for items because every bullet, bottle of medicine and upgrade matters.
Системные требования
Минимальные
- Нужны 64-битные процессор и операционная система
- ОС: Windows 10
- Процессор: Intel Core i5-4460 or AMD Ryzen 3 1200
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: NIVIDIA GeForce GTX 660 Ti, AMD Radeon R9 270X
- DirectX: версия 12
- Место на диске: 5 ГБ свободного места
Рекомендуемые
- Нужны 64-битные процессор и операционная система
- ОС: Windows 11
- Процессор: Intel Core i5-6600 or AMD Ryzen 5 1600
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: NIVIDIA GeForce GTX 770, AMD Radeon R9 380
- DirectX: версия 12
- Место на диске: 5 ГБ свободного места
Отзывы
Steam · Overwhelmingly Positive
Все отзывы в Steam2 584 положительных из 2 709 отзывов
Игрок 1694Рекомендует12 ч в игре
As a huge fan of David Lynch and Twin Peaks, Silver Pines feels like a love letter to everything Lynch has created. It feels like the perfect blend of something he would make himself, while also reminding me of the eerie atmosphere of Silent Hill and even at times the old-school Resident Evil games. I've spent countless days dreaming about what a Twin Peaks game would look like, and the biggest compliment I can possibly give the developers is that Silver Pines is the closest I've ever come to thinking, "This is it." Yes, even closer than Deadly Premonition, which is another game I absolutely love. Sure, the game wears its inspirations on its sleeve, but it never feels like it's simply trying to imitate them. It constantly finds ways to carve out its own identity, and I can confidently say that Silver Pines stands on its own as something special. Stories that make you question absolutely everything you're seeing are some of my favorite things in media, and this game does an unbelievable job of scratching that itch. I absolutely adore its unapologetic weirdness. It's not afraid to leave you without answers, and just when you think you might be getting somewhere, think again, the game throws another question your way that makes you go back to the drawing board. There's something incredibly compelling about a game that trusts the player to sit with the uncertainty rather than feel the need to explain everything. The game also does a fantastic job of bringing all its elements together, pairing gorgeous animation and a genuinely compelling mystery with exploration that constantly makes you curious about what you'll discover next. The town of Silver Pines itself is absolutely incredible to explore. Every corner feels like it has a story to tell, and you never quite know what you'll find behind the next door... if it opens from this side. (You know exactly what I mean.) The voice acting and dialogue are really, really good, adding even more character to an already wonderfully strange world. I genuinely wish more people would give this game a chance. Even if you're not particularly into horror, there's so much more here to appreciate than just the "horror" label. The mystery, the atmosphere, and the sheer weirdness of it all might just make Silver Pines your gateway into the genre.
Игрок 0837Рекомендует29 ч в игре
If X-files, twin peaks and resident evil were put into a blender, this game is what you'd get. The creepy atmospheric music is phenomenal, reminds me of Thief 1 & 2, the art style is simplistic, yet strangely detailed, the gameplay is great- not too easy and not too punishing. I absolutely LOVE this game, it feels so much like twin peaks and the early 90's.
Игрок 6475Рекомендует8 ч в игре
All the other reviews already said the inspirations and how good the game is. The best compliment i can give it is that it is the first game in a long while that made me bust out the pen and paper from my drawer.
Игрок 4559Рекомендует23 ч в игре
8.0/10,并非类银,除非你认为RE也是类银。如果你是冲着“类银”标签来的,那么大概率会吃上一口大的,因为你会在本作中享受到小儿麻痹级别的动作系统,像是在进行巴普洛夫的狗实验的Boss战,为了全收集而不得不进行大量无意义且无比漫长的Backtracking,以及某种很难被称之为“能力锁”的“能力锁”。但如果你想要玩的是另一种风味的老学校RE,并且对“用AlanWake的方式来打开寂静岭会是怎样?”这件事挺感兴趣,那么本作大概率会落在你的好球区上。 另外说真的,这游戏似乎直接改名叫 Silent Hill: Townfall 也完全没有违和感。
Игрок 4060Рекомендует16 ч в игре
【75/100】我真的被本作的战斗恶心到了 《银松镇》是一款资源管理占比很重的硬核向恐怖类银。本作全程没有跳脸,更多是心理恐怖。 恐怖/异常气氛确实不错,你说不好眼前的一切是现实,还是主角恍惚的幻觉。其主打的银河城探索是其很大的优点。地图设计非常扎实,每个房间、每条巷子都有自己的用处。这一点值得夸赞。 存档方式跟《丝之歌》师出同门——要花钱。初次通关需要15h左右,我估摸着全收集要再加5h。 叙事这块非常碎片化,几乎所有情节都需要自己拼凑出来,理解剧情难度较高。镇上留下的居民说话个个神神叨叨,主角自己精神状态也十分混乱,这导致我通关了都不太明白这游戏在讲什么。 又由于战斗问题,我完全没有欲望去梳理本作剧情。就目前的体验来说,我个人对《银松镇》的叙事处于中立态度。 至于《银松镇》的战斗部分,我非常不喜欢,玩得人“烧心”。但我知道应该有人喜欢,这也只是我的一面之词,看看你能否接受这样的战斗系统。 战斗系统非常质朴,近战、远程、闪避,然后没了。战斗逻辑也异常简单,要么绕背挥砍,要么瞄准枪击。 主角性能极其低下,堪比一只甲虫,手感极其笨重。填子弹要qte,喝口血要动画,近战前摇长,闪避距离短,奔跑速度不高。受伤后,移动/攻击速度还会变得更慢,闪避距离更短。我完全没看出来主角作为私家侦探的实力。 不仅如此,本作的资源限制让战斗更为麻烦。 第一个限制是近战武器的耐久度。过度使用会使某个武器断裂,此时又需要修补包(占用2个格子)来修复。 第二个限制是消耗型资源。资源很紧,钱不多,弹药不多,治疗品也不多。啥玩意都要省着用 第三个限制在背包系统。每个物品占不同数量的格子,空间非常有限。就算你有消耗型资源,没格子带着,那也等于没用。 以上机制,组合出了《银松镇》极为便秘的战斗体验。单个小怪出现还好。在多个小怪混战和boss战中,战斗的恶心程度可见一斑: 子弹打完了,填子弹。上弹间隙qte中,boss极有可能冲向你,最后子弹没填成还掉血。掉血又会影响移动速度和闪避速度。如果移速太慢,后面boss的招式可能还躲不开。 想回血?你先看看你背包里装不装的下血瓶子。如果有,使用时同样有qte/动画,此时玩家就跟活靶子一样,无法移动。一旦boss向你冲过来,不仅血没回成,移动速度还会变得更慢,后面更躲不开boss的攻击。 最后玩家就会被boss一套连招弄死,给我玩得恶心死了。 (注意,有个补丁似乎稍微降低了boss的攻击频率。在我游玩的时候,市政厅的风衣男就跟疯子一样。) 哦,我还没提《银松镇》的小怪复用,在前6-7个小时,小怪有且仅有两种重复出现。后面虽然加了几种,但在体验过本作如此便秘的战斗之后,我觉得它不如不加。 总之,我相当讨厌本作的战斗设计,主角机动性不强,硬核还恶心,简直把我雷点踩了个遍。这也是我不想打多结局的原因。 我需要再次强调,可能这种战斗系统有其受众,可能有人就喜欢本作这种硬核到极致的战斗。但至少,我不喜欢。 与此同时我还需要提醒,如果你不能接受本作的战斗设计,也不能接受降低难度体验,我强烈不建议您购买本作,要不然玩起来很痛苦。如果你之前是类魂等硬核游戏大手子,那可以尝试本作。
Игрок 0155Рекомендует16 ч в игре
Where the Sun Don't Ever Shine Silver Pines is a game I've been following for quite some time now. As someone who's particularly enthusiastic about Twin Peaks and drawn towards every form of art that has that unique Lynchian, melancholic yet, at the same time, uplifting and unmistakably human storytelling, trying out this game and supporting the 5-person team behind it was a no-brainer. I wish to be honest about something from the get-go: I absolutely detest metroidvanias. I hate backtracking, remembering where specific paths were that the game didn't let me tread before, and so on. But something about this game is different, and I'm not saying this because I'm biased towards everything that resembles the ethereal, macabre journey of Agent Dale Cooper. The very first thing I noticed is the stellar art style. It shoves modern expectations of realism out the door, allowing the harrowing tale of Red Walker to be presented in an undoubtedly stylish, yet thankfully far from distracting, way. It feels like you're reading a noir comic that is the love child of Alan Wake's surrealist tale about hope and Silent Hill's raw exploration of the human condition. The soundtrack is nothing short of divine, as much as I hate to write in theatrical terms. Silver Pines, at its core, is a story of "what could've been?" if not for the circumstances. You cannot help but sympathize with the characters who fell victim to the town's dark secret, and the OST plays a crucial role in making you invested and wondering about the possible fate of its residents. The gameplay is... serviceable, I guess? Nothing exceptional, although it'd be foolish of me to expect a combat system that is unequivocally high-quality from a smaller indie studio. It never feels stressful in the sense of being clunky, but it does make you nervous in a way every survival horror game should strive to: limited resources, encounters that make your heart skip a beat, and so on. If there's one reason the game deserves all the praise it gets, it's how it manages to create a perfect harmony between the smothering atmosphere of this bloodcurdling town and the sanguine theme of the narrative. You're horrified; you want it to end as soon as possible. You want to get out. Yet, you don't. Sounds contradictory, doesn't it? This duality is the reason why Wych Elm's work sits at the top of my list of the best games of the grand 2026. I'm glad I could support the developers by buying the deluxe edition, which includes the aforementioned sublime soundtrack and the artbook, if you're interested in how the game was made. Final Verdict: 10/10 - Essential Experience And the very first game to receive something that I've been meaning to incorporate into my reviews. † 𝔗𝔥𝔢 𝔖𝔢𝔭𝔲𝔩𝔠𝔥𝔯𝔞𝔩 𝔖𝔱𝔞𝔯 † 🏆 Personal Award 🏆 🪦 𝔅𝔢𝔰𝔱𝔬𝔴𝔢𝔡 𝔘𝔭𝔬𝔫 🪦 𝕾𝖎𝖑𝖛𝖊𝖗 𝕻𝖎𝖓𝖊𝖘 🖤 Personally endorsed by Dominic 🖤 † ━━━━━━━━━━━ †
Игрок 6360Рекомендует6 ч в игре
Waited for this game since the first time I saw it, and it does not disappoint. It is the perfect mix of survival horror and Metroidvania. It is like David Lynch's Twin Peaks and Silent Hill for atmosphere and themes; it is like Resident Evil for the puzzles; It is both of those games for the combat. it is a Metroidvania at heart for the visuals and the exploration, full of parts of the game to access as soon as you find the right item and secrets to discover. The graphics are beautiful, and the style is gorgeous. It is simple without being cheap, as sometimes can happen with low-budget indies. It proves that to have a beautiful game, the first thing is to have good ideas and good writing. Buy it; it's worth every cent, and they deserve support.
Игрок 1805Рекомендует24 ч в игре
Silver Pines is quite frankly an anomaly of a game that delivers in every possible facet and consistently high quality throughout. The overall visuals and presentation, the environments and atmosphere, the gameplay and level design it's all so insanely good. And somehow also rich in content, appropriately priced and very polished and bug-free. You simply do not encounter games like this nowadays. Silver Pines is the best survival horror of the year that had both a resident evil and a silent hill. Buy this game people!