
Sniper Ghost Warrior Contracts 2
Бесплатное крупное дополнение Butcher’s Banquet
Sniper Ghost Warrior Contracts 2 получил большое дополнение Butcher’s Banquet («Банкет Мясника»). В нем вам предстоит отправиться в крупный новый регион Храм. Вас ждут новые задания и самые рискованные контракты.
Поначалу этот пустынный край может показаться живописным, ведь в его бескрайних просторах затеряно немало пышных оазисов, манящих водопадов и таинственных храмов, но поверьте, туристы неспроста сторонятся этих мест. Недавние беспорядки в Квамаре привели к появлению новой угрозы. Мы говорим о преступной группировке, во главе которой встал Махмуд Зарза, он же Мясник.
Махмуд неспроста получил свое прозвище. Это непредсказуемый и необычайно опасный человек. Нам нужно, чтобы вы ликвидировали Мясника и его не менее опасных сообщников, положив тем самым конец стремительному росту влияния группировки... Вы знаете, что от вас требуется.
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Sniper Ghost Warrior Contracts 2 — самая сложная игра в прославленной серии, ведь вам придется поражать цели на невероятном расстоянии больше 1000 метров. Вас ждет захватывающая одиночная кампания, действие которой проходит в наши дни на Ближнем Востоке, и динамичные тактические бои в глубине вражеской территории.
Вы — Raven, наемный киллер-снайпер, взявшийся за выполнение серии контрактов в беззаконном регионе Ближнего Востока на границе Ливана и Сирии. Вам поручено практически невозможное задание: уничтожить коварный преступный синдикат и покарать его главарей.
Sniper Ghost Warrior Contracts 2 станет испытанием даже для опытных игроков, так как потребует от них нового уровня умений, концентрации и меткости — ведь теперь их цели впервые за всю историю серии могут находиться на расстоянии свыше 1000 метров.
Contracts 2, созданная авторами первой игры, расширяет границы благодаря гиперреалистичному снайперскому игровому процессу. Освойте огромный арсенал реалистичного оружия; исследуйте огромные территории с невероятной детализацией, и сразитесь с самыми реалистичными врагами в истории.
Вооружившись новым оружием и снаряжением, вы можете выполнить каждый контракт множеством разных способов. Ищите новые подходы в уже выполненным заданиям, чтобы достичь всех целей, и тратьте заработанные деньги на улучшенное снаряжение и оружие.
Contracts 2 выводит визуальную составляющую игры на новый уровень: оптимизированная графика, повышенная частота кадров в секунду, а также улучшенный движок делают игру самой красивой в серии. Выполняйте сверхреалистичные бесшумные убийства, отображаемые во всей кровавой красе благодаря кинематографической камере, следующей за пулей.
Особенности: Устраняйте самые разные цели в роли наемного снайпера-убийцы с помощью сочетания ближнего боя и снайперской стрельбы на огромные расстояния.
Используйте тактические решения и техники скрытности, чтобы преодолевать различные испытания в захватывающей одиночной кампании.
Путешествуйте по 5 обширным уникальным картам, расположенным в зоне конфликта на Ближнем Востоке.
Выполните 21 новых контрактов и несколько побочных заданий.
Станьте настоящим снайпером с целым арсеналом реалистичного оружия и снаряжения.
Возвращайтесь к выполненным контрактам с новым подходом, чтобы достичь всех целей и получить максимальное вознаграждение.
Наслаждайтесь новым уровнем четкости благодаря улучшенной графике и продвинутому игровому движку.
Системные требования
Минимальные
- Minimum:
- Requires a 64-bit processor and operating system
- OS *: Operating system: Windows 8.1 / 10 (64-bit)
- Processor: Intel Core i5 7600 / AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: Nvidia Geforce 970 / Radeon RX 580
- DirectX: Version 11
- Storage: 20 GB available space
Рекомендуемые
- Recommended:
- Requires a 64-bit processor and operating system
- OS *: Operating system: Windows 8.1 / 10 (64-bit)
- Processor: Intel Core i7 7700 / AMD Ryzen 7 1700
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 or AMD Radeon 5600 XT
- DirectX: Version 11
- Storage: 20 GB available space
Отзывы
Steam · Very Positive
Все отзывы в Steam12 569 положительных из 14 998 отзывов
Игрок 1509Не рекомендует4 ч в игре
I have not played much of this game, but I can already confidently say that this game is somehow worse in most ways than Contracts 1. 1: The saving of the game is even less understandble and usable than in Contracts 1: The checkpoints trigger on certain sections of the map when you approach that area for the first time but then never again. This makes it difficult to save your progress, as you have to progress through an entire area in order to hit a LIMITED TIME USE save point just to save your game. There are of course timed automatic checkpoint saves, but there is no way to tell what the timed interval is for the checkpoints, so it's difficult to plan around them. In short; you have no way to effectively save your game except by continuing to play the game or restarting to the last saved game. Either way this can waste your time or delete your progress. (In the previous game, each area checkpoint would trigger every single time the area was entered, as long as the player wasn't in combat. This made it like a physical save point area, which could be effectively used to save the game.) 2: Overbearing hand holding / forced customization: There is no way to skip or disable tutorials. I can understand the first training mission as part of story building and what not, but it shouldn't be required. Especially if the hardest difficulty is selected. You are forced to spend the first contract points from the tutorial mission to buy a specific upgrade. This sucks because I would have much rather picked a different upgrade from the other skill trees, since the skill you are forced to buy is basically useless if you have a brain and eyballs. You can't split up certain controls into multiple keys: "use/interact/hack" all MUST use the same key and this cannot be changed. 3: Not enough game settings: There is no way to set maximum or minimum FPS. You can turn on or off anti aliasing, that's it. FOV slider's highest setting is 80 degrees. (personal preference, I like FOV higher than 90 degrees) 4: Point and click adventure game: Sniping from long ranges is cool and satisfying, HOWEVER, combined with not being able to save the game reliably and not being able to physically interact with certain targets depending on what the mission says you have to do gets annoying really quickly. Contracts 1 did this much better; you could either go long sniper mode using lures and gadgets like drones to scout, or go Splinter Cell style sneaky and crawl around and silently evaporate the targets without anyone even knowing what happened. Now you can just blindly obliterate separate areas of enemies before getting to the sniper perch to dispatch your target, because no one is able to radio in for reinforcements from other areas. In Contracts 1 you could alert an area and after enough time other areas would also get alerted and basically turn the mission into a massive shootout, which was fun in its own way. 5: Raven is still an idiot: In Contracts 1 he at least had a personality and didn't like that he was being left out on the why part of the contracts. Now he's just the average American patriotic sniper man in the sniper game. 6: Strange enemy AI: (on deadeye difficulty, I haven't played the lower difficulties) > Miss shot near enemy: enemy runs away at full speed, 3 seconds later, entire area instantly knows where you are and is on red alert. >50% chance for an alerted enemy to throw a grenade in your direction when first alerted, even if you are on the opposite side of the map and could never be reached by anything except a sniper enemy. >Certain lured enemies or scripted pathing events for enemies will sometimes ignore world events or noises that lure can and will lure otherwise idle nearby enemies. (this can make certain multiple chained lurings impossible or very unpredictable) 7: Starting silenced pistol cannot one shot headshot at any range further than 6 meters: It does not matter if an enemy has a helmet on or not, the starting pistol simply does not deal enough damage to kill at ranges longer than 6 meters, making it less useful than the throwing knives, unless you have to dispatch multiple enemies standing close together. I'm overall sad that it's not actually a sequel to Contracts 1, but more like a sniping spin off game with even more minimalistic menus and clunkier controls.
Игрок 6491Не рекомендует4 ч в игре
屎一样的中文配音,关键是游戏还按着你的头逼你用 试了删cfg也没用 听着中文配音真恶心 直接不想玩了 找了半天才找到更改方法 在根目录Localization文件夹中得到english_xml.pak剪切走 然后切回游戏语言简中,在相同文件夹找到chineses_xml.pak 使用压缩软件打开两个文件,选择除了gfxfontlib_locfont.gfx,和text开头的文件以外的全部文件 从english_xml.pak内的文件替换进chineses_xml.pak,覆盖 最后修改根目录system.cfg文件,用记事本打开后将chinese修改为english
Игрок 1348Рекомендует21 ч в игре
Once again they're paying me a lot of money to get rid of shady individuals but now I can do it from over a mile away! Which is 1.6km for logical people! This is good fun!
Игрок 3617Не рекомендует31 ч в игре
Was hoping for a better experience than in the first game - which I got, but the improvement was sadly only so minuscule that I also can't recommend this sequel. The best part about this game is the sniper gameplay - which makes sense, given that this IP is called SNIPER Ghost Warrior. Sadly the enjoyment of the nice sniper rifle gameplay is stunted by the numerous other issues this game has. First off the other positives - the game runs smooth (but my PC is also way above the recommended specs, so not sure how well optimized it actually is) and looks good. The maps are well crafted and all the visuals are neat. They also added a 4th difficulty setting compared to the three that the first game had which I liked more. I played all my contracts on the second hardest difficulty because I don't like missing HUD elements. They added an indicator on your reticle when zooming in on a sniper as to where exactly your bullet will land (which is only available on the two lower difficulites), but I personally didn't like it. They also added a new type of contract where you have to snipe over very long distances (usually 800-1400 meters) and can't go in close. Those felt really nice for the sniper feeling and gameplay - sadly you often had to pass enemy checkpoints on the way to your sniper nests which you could not clear with your sniper since all the heavy sniper rifles have no silencer option and thus can't be used under 500 meter distance cause every shot from less than that automatically alerts all enemies. Good idea, meh execution... Well, now comes the long list of less pleasant things. First major change I noticed is the incredibly annoying handholding that the game does for the first two (?) missions where it forces you to spend your resources to buy pre-selected weapons. There aren't many things in a game that trigger me more than being forced to play the game the way the developers want instead of the way I want to. Now the things that still suck - first up area traversal. Still way too many spots where you literally get stuck on thin air and have to jump to continue moving. There are lots of these places on every map and it oftentimes ruins your stealth gameplay cause jumping makes sound which alerts enemies. Oh yeah, the enemy AI is also still absolute trash. The behavior makes no sense and feels very inconsistent. Sometimes they don't go on alert when you shoot someone 5 meters away from then, then the next guy somehow notices that you shot someone who stood like 20 meters away. Ah and of course every enemy suddenly knows where you are as soon as they find one dead guy somewhere, or they start shouting "SNIPER!" in radio even tho you shot someone with a pistol from melee range which a close-by enemy heard. Must be some Sherlock Holmes level investigation skill to deduct that I am a sniper from that. What is also still horrible is the save system - no manual saves, only automatic checkpoints and autosaves which sometimes don't trigger for minutes on end unless you run around and try to find a "new area" that then triggers a save. Or if you fast travel somewhere, that is the easiest way to save your game. Sucks though if the spot from where you want to snipe is far away from a fast travel point - guess you gotta run a marathon if you mess up once and want to re-try with a previous save. Then there are the annoying anti-drone towers which are sadly still there and still can't be destroyed. Using the drone to scout is one of the most fun aspects which sadly can't be utilized in like 50% of the game. Which is even sadder since they added cool poison darts in the drone skill tree which let you silently take out enemies that you could otherwise not reach cause of bad angles. Last but not least, they were still too lazy to include a video setting to choose your desired display which is always automatically a point deduction for me. Such an easy thing to add as well. All in all not a bad game with more content and minor QoL improvements compared to the first game, but sadly not good enough to make me want to recommend it. Maybe if you can snatch it in a sale for 5 bucks or so.
Игрок 4142Рекомендует13 ч в игре
Sniper Ghost Warrior Contracts 2 delivers a sleek tactical stealth experience that excels whenever you're lined up behind a scope. The standout additions are the new "Extreme Long Range" contracts, which force you to account for wind, distance, and bullet drop from over or more than 1,000 meters away. While its narrative remains entirely forgettable and the moment to moment stealth breaks down if you get caught in close quarters, the vast sandbox maps, graphic slow motion kill cams, and rewarding ballistics mechanics make it a nice & above average tactical shooter for gamers who value patient, long distance sharpshooting.
Игрок 7319Рекомендует27 ч в игре
Хорошее продолжение первого Contracts, сюжет тот же самый, для галочки: свержение диктатора, только уже на Ближнем Востоке. Оружие, снаряжение и прокачка — то же самое, что и в прошлой части. Стрельба всё ещё приятная, графика тоже. Добавили больше расчленёнки, миссий стало чуть больше, и они всё ещё интересные и разнообразные, хоть и в основном заскриптованные. Только карты стали меньше по сравнению с первой частью. Эта часть показалась легче, чем первая. Да и проходится эта часть быстро. Были баги и вылеты, но их было настолько мало, что это не критично. В общем, прикольная игра.
Игрок 8550Рекомендует30 ч в игре
it took me 3 days instead of 3 hours to do just the first mission. you have to be very patient, but there is a great reward. details are very detailed, overall just a great game to have.
Игрок 9374Рекомендует13 ч в игре
Es muy similar al juego anterior. Me ha gustado. Recomendación: Usen el rifle de larguísimo alcance con la mira más extrema de visión. Y aprovechen para abatir a los soldados pesados (los que tienen una armadura) y capturen el arma que llevan, esa arma atraviesa soldados pesados, otros soldados y daña torres ametralladoras. Problemas detectados: 1. Ando con el arma pesada, elimino a un soldado pesado blindado, pero no puedo recoger el arma que suelta, ni recargar munición. Solución: Cambien el arma pesada por algún otra ametralladora y luego cambien esa ametralladora por el arma pesada, así tiene 200 cartuchos. 2. Si mueres, al iniciar de nuevo, todos los soldados abatidos y sus armas caídas desaparecen. 3. Si un jefe logra huir, la región no se completa. Es obligatorio cumplir con todos los objetivos principales.
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