
Snowed Under
Snowed Under — игра от первого лица о расчистке снега в горах.
Прокладывайте путь всё глубже и глубже сквозь снег.
Что скрывается под ним? Еда? Здания? Или нечто совсем иное…?
Что произошло в этом месте? Что должно случиться? И что вы почувствуете, когда узнаете правду…?
Примерное время прохождения: 2–4 часа
Расчистка снега
Расчищайте снег и прокладывайте путь к стальной башне. Продолжайте двигаться вперёд. Продолжайте копать.
Улучшение лопаты
Используйте металлолом, найденный под снегом, чтобы улучшить лопату и расчищать снег эффективнее.
Примечательные места
Продвигаясь вперёд сквозь снег, вы будете находить различные здания, погребённые под ним. Что ждёт вас внутри…?
Разговоры с Каем
Дни идут, и ваши разговоры с другом Каем продолжаются. О чём думает Кай? И что начинает чувствовать главный герой?
Системные требования
Минимальные
- Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64 or Above
- Processor: Intel® Core™ i5-6200 or Above
- Memory: 4 GB RAM
- Graphics: AMD RX550 or Above @1080p Ultra setting
- DirectX: Version 11
- Storage: 3 GB available space
- Sound Card: Yes
Рекомендуемые
- Recommended:
- Requires a 64-bit processor and operating system
Отзывы
Steam · Mixed
Все отзывы в Steam132 положительных из 214 отзывов
Игрок 5307Не рекомендует1 ч в игре
konnte das Game nichtmal 4min spielen, ohne das es konstant, wirklich ständig abstürzt... Immer und immer wieder, vorallem im Gebäude. Ich habe alles versucht (cleaner Install des Grafiktreibers, Shader Chache löschen, alle EInstellungen und Sprachen durchgetestet usw). Was ich allerdings gespielt habe, lässt nicht die Ertwartung zu, dass das sonderlich interessant wird. Wirkt recht leer und lieblos. Die Wölfe sind übelst trashig und das Inventarsystem ist irgendwie super komisch designed. Wirklich schade.
Игрок 5061Не рекомендует2 ч в игре
Why does it use the generic roblox chase theme you see in those really trash "horror games" + USED AI to generate this concept soo....
Игрок 6516Рекомендует5 ч в игре
I have played some Chillas Art games, but this one was a good time. It kinda combines the hole digging mechanic and horror in an interesting way. And I have to give huge props to them actually giving a decent amount of energy right off the bat. So many of the hole digging clones give you like 5 seconds of energy and its a HUGE struggle the whole friggin game-even at the end. But this one gives you a fair amount at the start and lets you upgrade it from there. It was barely an issue by the end which is how it should be when you have everything maxxed out. But it does something very interesting in that while I was digging out the snow and dealing with mr 'nice guy' I kept forgetting it was a horror game. Even the wolf didnt really phase me, but then when the horror elements snuck in-it got me sooo good. One scare made me legit pause the game for a few to gather myself and that's a good thing haha I liked the mix and the gameplay was fun and the 100% was fairly straightforward. I like.
Игрок 6654Не рекомендует3 ч в игре
PROS + Interesting and unusual premise. + Buried landmarks create a sense of discovery. + Shovel upgrades provide basic progression. + Mystery gives the exploration a clear purpose. CONS - Shoveling becomes repetitive quite quickly. - Gameplay variety is very limited. - Progression feels shallow and doesn't substantially change the gameplay. - Horror elements aren't developed enough to consistently maintain tension. - Story and mystery don't always feel substantial enough to carry the experience. - The concept feels more interesting than its actual execution. VERDICT Snowed Under is a game where I appreciate the idea considerably more than I enjoyed actually playing it. The premise had me interested, but the repetitive gameplay and limited depth gradually wore down that interest. There is a cool game buried underneath the snow, but unfortunately, I don't think the game itself digs deep enough to uncover it. 2.5/5
Игрок 1162Рекомендует1 ч в игре
Чет разработчики афигенных бытовых хорроров ушли куда то не в тот сугроб. Я запарился копать, атмосфера и саспиенс падают с каждым возвратом на стульчик отдохнуть. В общем не мое дело куда им двигаться, но нам с ними похоже больше не по пути. "Палец вниз" поставить совесть не позволит... Но я не рекомендую данную игру.
Игрок 9558Не рекомендует4 ч в игре
先说优点,铲雪的玩法和形式挺有意思,但是作为最期待的主要玩法却做得很不好,甚至能说是烂,很多玩的时候期待的地方都没有实现,到游戏中期已经被铲雪升级的玩法折磨的很枯燥了,屋内做的恐怖氛围还可以,但是吓人的点太少太少了,百分之98的时间都在铲雪和升级,等铲雪升满级后好不容易能爽挖雪的时候就草草通关了,又不爽内容短的又难受;有一个特别难以无视的缺点,就是剧情简直依托大粪,人物写的是依托,塑造的是依托,女鬼是依托,女主也是依托,所有跟剧情相关的都是依托,懒得吐槽了,难怪大家都在喷剧情,简直是很合适的评价了,CGN:2.1。
Игрок 5391Рекомендует3 ч в игре
I've played almost every single Chilla's Art game, and this is my review. I generally enjoy these games, although I must admit I enjoyed the earlier Chilla's Art games more. The low-poly graphics and the heavy atmosphere was charming to me. Although there wasn't too much gameplay, I enjoyed them more as horror stories than the latest few. Chilla's Art seems to be going in a new direction with their latest titles, UMIGARI and now Snowed Under. These games are much more gameplay focused, with upgrades and resource collection being a major element of their gameplay. I enjoyed UMIGARI's story more than Snowed Under, but I enjoy Snowed Under's gameplay moreso. Although I will admit, the gameplay mechanics come at somewhat of a loss of atmosphere. Snowed Under starts out in a typical horror setting. You, a defenseless girl, Miyuki, stuck in an abandoned restaurant during a snowstorm with the not-at-all obvious incel twist villain Toshi, who from the first moment seems infatuated with Miyuki. He also seems to have mysterious access to meat, and doesn't seem very concerned for Kai, our third character who disappeared at the start of the snowstorm. These elements work well for the setup of a horror story. Chilla's Art delivers the atmosphere well, and the scary sounds we hear while digging through the snow, discovering bits and pieces of the town, on our way to the radio tower, adds to it a lot. Where it begins to somewhat fall apart, is that humorously, if you spend even a little bit of time farming materials early on, Miyuki very quickly goes from a helpless frail girl, to some sort of overpowered superheroine. The upgrades to your snow shovel start out fairly logical, but not soon after turns it into a powerful machine that can rid the entire area of snow in a matter of moments, while consuming barely any stamina. In fact, by the time the bath event took place, and I was asked to find snow for the bath, I hilariously had barely any snow in the entire area around the house, because I'd decimated all of it in my hunt for materials to upgrade my now ultimate snowblasting machine. Miyuki is not only able to eradicate entire areas of snow in mere moments, by this point, she's also able to chop any tree in a single swing. I had over 100 cans of food, more wood than we'd ever need, and the ability to empty the entire map of snow in a matter of 20 minutes. At this point, one wonders if Miyuki will return in Avengers: Doomsday. The game's night-time arrives not based on time, but based on proximity to the radio tower. Which means when I had my fully upgraded snow machine, I was able to trigger night-time in a matter of less than a minute from when I started digging. I think the monster crawling through the snow would have been a lot scarier if it wasn't for the fact I had emptied the entire area of snow. The monster is scary and effective. One of the better monsters in Chilla's Art. But of course, in classic horror fashion, the true monster is very human indeed. So let's talk about Toshi. I really loved his dialogue. It starts out with only small hints at his feelings for the protagonist, small moments of overbearingness, and as the days go by, he becomes more and more rude and possessive. He makes for an excellent villain. But sadly... it doesn't really work out that way. Very early on in the game, Toshi is able to conjure up fresh meat out of nowhere. Paired with the fact that he seems certain that Kai, our other male companion, is dead, seems to suggest to us that Toshi killed him over jealousy and wanting Miyuki to himself, and that's where he got the meat. But during the climax of the game, suddenly, Kai shows up. He kills Toshi, and then becomes the one chasing us. This felt very anti-climactic. We spent so many days with Toshi watching us sleep, getting aggressive in his dialogue, whining and whinging, like a proper misogynistic man-child villain, only for him to get killed off by a character we didn't get to have any interactions with at all. And then, suddenly, Kai, who has at this point had no reason to want us dead that we're aware of, takes Toshi's place for the final chase. I cannot help but feel that this was a pretty late-in-development change. The game would have been better if Toshi had been allowed to be the villain towards the end. It would have felt more natural, as he was the one we were building up to. I didn't get invested in the lore about the monster, the families, and the village. Perhaps because all of it plays third fiddle to our nightly interactions with Toshi, and our snow shoveling and upgrading. The monster, and her story, is not integrated into the gameplay, like previous Chilla's Art games. As a result, we are given little reason to care about her. Overall it's a solid 6.5/10. I would say UMIGARI had far more solid storytelling, but Snowed Under was an entertaining horror story that I felt infested in. I also enjoyed the snow shovel upgrading a lot, although I do feel it came at a cost to the atmosphere. The early-game atmosphere of digging tunnels through the heavy snow and hearing scary noises was excellent. Sadly not very long-lasting. I hope that Chilla's Art in their pursuing of this new style of more gameplay-heavy horror games, do not forget what made their earlier games successful. The stories, and the funny/scary/interesting characters we meet along the way.
Игрок 7092Не рекомендует1 ч в игре
Это ужасно скучная игра. Разработчики просто не уважают время людей которые будут в это играть. Копать снег надоедает через 30 минут, ещё через 30 минут становится невыносимо. История в целом понятна, но до финала нет сил всё это терпеть.