Stationeers

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Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address.

Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.

Features

Construction system rewards well-designed architectural, atmospheric, and electrical plans.

Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.

Physics on dynamic items in the world such as wall fatigue and explosive decompression.

Dangerous environments to explore & develop including exotic planets, and asteroid belts.

Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.

Construct complex factories using machines, conveyors, and computers.

Ubiquitous logic system to automate every aspect of your base.

Write programs using Integrated circuits & assembly code to automate your systems.

Farm livestock and grow plants as a integral part of the station’s ecosystem.

Many aspects of the game offer full modding support via the Steam Workshop.

Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!

СимуляторыИнди

Системные требования

Минимальные

  • Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+ 64-bit
  • Processor: Intel Core i5 2500K or AMD equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 2 GB or AMD equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space

Рекомендуемые

  • Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7 4790K or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 or AMD equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

Отзывы

Steam · Very Positive

Все отзывы в Steam

8 150 положительных из 9 288 отзывов

14

Игрок 0614Не рекомендует46 ч в игре

I gave this game many chances. The idea is there, every cable, every panel, every pipe is an object you have to place, building deeper than Space Engineers... And that's it. The whole game, like many games of this same genre it lacks purpose. No rewards for survival other than the fact that you survived. Congrats! The moment to moment gameplay loops are there, but there's nothing else above it, no over-arching system. 1.5k hours on Kerbal, 500 on Factorio, over 200 in Oxygen not Included and around 100 in Space Engineers, one would think that this game is my jam, and yet it falls flat every time. If that was all, I would have just avoided leaving a review, but that's not it. This is the only place where I can leave a bit of feedback towards Rocketwerkz in general and so I'll do it here. When it comes to this game, their approach is already weird. The past couple of times I tried to get into it there were no tutorials... Why? Because they couldn't be bothered to update them so they removed them altogether, and left their game without any onboarding or explanation of any kind for at least a year. (I would hope that they added them back in as of now, but can't be bothered to check). Even with this game in EA, and another game, Icarus, in a less than stellar condition, they've embarked on a third endeavor, KSA, or Kitten Space Agency, a supposed Kerbal spiritual successor that's vacuuming up every single person that has talent to work on one so that there can't be others making such a game. And it is on that game Discord server that Rocketwerkz full weirdness is displayed on a daily basis. KSA is not coming to Steam, because the dev apparently hates every single second they have to develop a game sold on Steam now, what that says for this game Early Access or Icarus is hard to say, but it doesn't bode well. I see right now that they have no problem participating in the hated platform promotions and loading their EA games with DLCs. On top of that, they have a tendency to blame the platforms for stuff that are clearly caused by some error in their implementation. According to the devs, most of the refunds for Icarus are caused by a file corruption problem caused by Steam, a problem only them among all devs experience. In another rant, they wished for the ability to block all AMD users from owning and even just seeing their games on Steam (yeah, this is somehow one of the reasons to avoid Steam), blaming AMD and Steam for the way they implemented an uber-specific NVIDIA-only feature in the foundation of their game, and lamenting that they can't just tell people having AMD or Intel GPUs to either suck it up or buy an NVIDIA card. In practice, I was hopeful for this game and overjoyed when Rocketwerkz announced they would make a spiritual successor to KSP, but after having experienced their Discord server for a few months, I'm dismayed with what I found, regret ever giving them money. Frankly, I feel that, yet again, that mantle is held hostage by someone incompetent. I sure hope time will prove me wrong.

75

Игрок 1775Рекомендует221 ч в игре

This game has got one of the best simulations of gas physics. First time I launched this game I had played this game till 4am. Next sessions were similiar. Very addicting. Very tough. Mistakes you make may cascade to the failure a few hours later. 200 hours in and still probably I haven`t touched most of the game systems.

69

Игрок 7669Не рекомендует4 ч в игре

I played for a few hours and spent at least 20% of that time switching between six different tools that do essentially the same thing. Spending my time swapping tools is not a fun game. It feels like a meaningless waste of time that gets in the way of doing fun stuff.

58

Игрок 9258Рекомендует542 ч в игре

460 hours in this game. Granted there's a lot of idle hours (while paused because if not you die!). This is by far the most challenging game I've played. I love learning the science and figuring out ways to automate by MIPS programming. In the current playthrough in Aug/Sept 2026 I think I've spent a 150 hours designing automated proper gas storage... It's ridiculous and very rewarding. I'm looking forward to future projects!

70

Игрок 8470Рекомендует220 ч в игре

Stationeers ist mit Abstand eine der tiefgründigsten und faszinierendsten Weltraum-Simulationen, die ich je gespielt habe. Das Spiel bietet eine unglaubliche Detailtiefe – von Atmosphärenmanagement über Energieversorgung bis hin zu komplexen Automatisierungen mit Logikschaltungen und Programmierung. Jede erreichte Verbesserung fühlt sich verdient an, weil man die Systeme wirklich verstehen und meistern muss. Genau das macht den Reiz aus. Die Lernkurve ist zwar anspruchsvoll, aber unglaublich belohnend. Es gibt kaum ein anderes Spiel, das einem ein solches Gefühl von Erfolg vermittelt, wenn die eigene Raumstation endlich perfekt läuft. Besonders beeindruckend ist die physikalische Simulation. Temperatur, Druck, Gase und Stromnetze greifen perfekt ineinander und sorgen für ein einzigartiges Spielerlebnis. Dazu kommen regelmäßige Updates und Entwickler, die mit echter Leidenschaft an ihrem Projekt arbeiten. Wer komplexe Aufbau-, Survival- und Ingenieurspiele liebt, wird hier hunderte, wenn nicht tausende Stunden Spaß haben. Stationeers fordert den Kopf und belohnt Kreativität wie kaum ein anderes Spiel.

16

Игрок 5716Рекомендует30 ч в игре

游戏汉化完整度比较高..玩到20个小时没遇到什么英文影响比较大的地方(电脑板显示气体要是有中文就好了)...刚买游戏要是没人一起玩的话可以加我好友一起研究怎么玩...一个人前期吃喝是足够的...但是如果2个人以上就开局那点物资可能会不够...不知道多人游玩会不会多点生存物资...

13

Игрок 3313Рекомендует92 ч в игре

one of my favorite nerdy engineering games and honestly probably the best game of its kind thats out there. THERE IS A LOT TO LEARN and the controls are not intuitive at first, but become second nature once you get used to them and honestly doesnt take long (if you are smart enough to play this game in the first place, you are smart enough to learn the control scheme) you NEED to watch youtube tutorials/lets plays on this game though, if you want any chance of understanding it. The in-game tutorial can never keep up to the updates and frankly even if it did, its not enough to teach you whats going on here. half of this games difficulty is actually in teaching yourself the science principles the game is simulating and figuring out what is actually possible in the first place in the game, and the other half is in learning the game mechanics itself. if you are willing to take the time, this is one of the best survival/simulation games out there. it really is something special

83

Игрок 3483Рекомендует210 ч в игре

I should probably leave my review now. This is my current favorite game, I am a little obsessed. Fantastic dedicated community, great supply of mods, and a loop that "scratches the itch" when I am feeling too lazy to do real-life projects.

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