Tekken 8

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TEKKEN 8 — новая игра популярной серии TEKKEN, отмечающей 30-летие в 2025 году. Её продажи насчитывают более 59 млн копий по всему миру.

Игра включает более 32 персонажей с тщательно проработанными моделями высокой детализации, которые используют все возможности современных графических процессоров. Примите участие в захватывающих боях с новыми игровыми функциями, такими как Heat, или выходите из сложных ситуаций с помощью мощных финальных приёмов, известных как Rage Arts. С новым управлением Special Style вы можете выполнять мощные комбо всего одной кнопкой, что делает игру доступной для новичков.

В TEKKEN 8 есть множество игровых режимов. Окунитесь в самую длинную сюжетную линию в истории видеоигр с одиночным режимом, или выразите себя с помощью персонализации персонажей. Создайте своего аватара и испытайте его в различных аркадных режимах, обучаясь основам боевых искусств. Или посетите интерактивное онлайн-лобби, чтобы встретиться и сразиться с игроками со всего мира.

Хотите улучшить свои навыки? Вы можете сразиться с собственными призраками или призраками других игроков, которые учат боевой стиль с использованием искусственного интеллекта. Также вы можете просматривать повторения боёв, чтобы получить советы и улучшить свои навыки.

Файтинги

Дополнения и DLC

Системные требования

Минимальные

  • Нужны 64-битные процессор и операционная система
  • ОС: Windows 10 64-Bit
  • Процессор: Intel Core i5-6600K/AMD Ryzen 5 1600
  • Оперативная память: 8 ГБ ОЗУ
  • Видеокарта: Nvidia GeForce GTX 1050Ti/AMD Radeon R9 380X
  • DirectX: версия 12
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 100 ГБ свободного места
  • Звуковая карта: DirectX compatible soundcard/Onboard chipset
  • Примечание: *"FPS (frame rate/second): Stable over 60" is guaranteed and selected under the graphic settings by default when the game is launched for the first time.*Frame rate may drop when other applications are running in the background.*Please note that minimum and recommended specifications are subjected to changes without notice.

Рекомендуемые

  • Нужны 64-битные процессор и операционная система
  • ОС: Windows 10 64-Bit
  • Процессор: Intel Core i7-7700K/AMD Ryzen 5 2600
  • Оперативная память: 16 ГБ ОЗУ
  • Видеокарта: Nvidia GeForce RTX 2070/AMD Radeon RX 5700 XT
  • DirectX: версия 12
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 100 ГБ свободного места
  • Звуковая карта: DirectX compatible soundcard/Onboard chipset
  • Примечание: *"FPS (frame rate/second): Stable over 60" is guaranteed and selected under the graphic settings by default when the game is launched for the first time.*Frame rate may drop when other applications are running in the background.*Please note that minimum and recommended specifications are subjected to changes without notice.

Отзывы

41 526 положительных из 73 112 отзывов

92

Игрок 4192Не рекомендует1142 ч в игре

I have been a big tekken fan for about 20 years now. I started out with Tekken 5 and immediately loved the roster, gameplay, and the overall lore each character has. I have been a casual Tekken enjoyer from T5 until about the 2nd half of Tekken 7 when I realized that I was getting better at the game and I could actually compete in this game both online and offline against the best in not just my local region, but also throughout the continent. I competed for the majority of Season 1 Tekken 8 and placed rather high in events like TNS, Paragon, and, most notably, Electric Clash 2024 TWT challenger event. Tekken 8 was never perfect from the get go. It introduced mechanics and systems that were pretty new to the series, along with several character reworks, so naturally, the overall balance wasnt going to be great the first time around. I was still enjoying it very much and felt like I needed a game like this after tekken 7 ending the way it did for me. Along the way, Namco had given us some great balance patches and we were in a good spot to have the most balanced and fair tekken game of all time. I was looking forward to it and I was playing several characters to get ready for the next season. Season 2 hits and my entire opinion of the game has changed. While my main Shaheen gets some justified nerfs, the majority of the cast gets buffs and compensation for the very small nerfs they got, if they even got nerfs in the first place. On top of the fact that everyone has new ways to put you in constant 50/50 mixups, everyone now gets a strong aerial tailspin to extend their combos and basically get the wall every time, and whatever weaknesses were left were filled it with moves that should have never existed in the first place, which has further homogenized the game, which means there’s less character uniqueness in the game. Although Namco has provided some great balance patches to revert some of the stuff they have done, it’s not enough. I believe they are attempting to change the game as little as possible to ensure competitive players don’t get blindsided by heavy nerfs during the TWT season, which I believe is not a valid excuse anymore as even some pros at one point have expressed concerns with Tekken 8 as a whole. Season 3 hits and it feels like whatever patches they provided to us were cancelled out by the season 3.0 patch where there are nerfs and buffs across the board. We were essentially waiting for months just to see characters like Victor and Azucena get buffs while the rest of the characters didn’t get a whole lot of changes, which made me realize that the season 2 patch was pretty much intentional. We got some great patches since then, but just like season 2, they are not enough. I am still dealing with constant 50/50s and tracking moves that should not really track. This is not to mention how inflated the ranks have become over time. The once highest rank God of Destruction (GoD) is now essentially the average rank. Green, Yellow, Orange, and Red ranks used to have meaning. Now they mean nothing. If you were a hardstuck red rank in Tag 2 or T7 s1, that still meant you were pretty good at the game. But if you are a hardstuck red rank in tekken 8, it doesn’t mean anything anymore. It’s unfortunate but whatever it takes to keep the players happy with their ranks I guess. Still, even after all the complaints and the hate for this game, I tried to play and enjoy the game again and again because I really love this series and I wasn’t ready to let go. I even tried to play other characters to have any kind of fun. I realized that since season 2, the game is no longer for me, and I didn’t want to accept that until pretty recently. I hate that this is how I feel, but honestly, this game is pretty different from past tekkens and I’m now not a fan of this direction. I feel like I’m playing a different fighting game with a bunch of tekken characters in it. As a once casual enjoyer, I always played the offline modes and story mode, and as far as content goes for Tekken 8, they don’t offer a whole lot. Arcade Quest and the story mode offers great content. But once that is done, there’s no reason to go back to playing it. It’s been two games and characters like Anna, AK, Lidia, Fahkumram, and Kunimitsu STILL do not have character endings. Why should DLC characters not have their own character endings? I’m not understanding the logic here. Fight lounge may be the most barebones mode in the game. You create your avatar and run around just to find matches with specific people, which is essentially what you can do through the menu screen if you have them added as a friend. The only thing you can actually do in the fight lounge that you cannot do in the menu screen is to find online tekken ball matches. I went in that area the other day in the busiest server room, and there was no one playing tekken ball online. One of the most iconic modes in tekken history is not even as prevalent as it used to be, and I’m not completely sure why. There is still no team battle, time attack, survival mode, or tekken force. We got a glimpse of what tekken force could look like and they just…didn’t do anything with it. Offline modes are severely lacking and it’s a shame to see that in this game. I know this was a long review and I thank you for taking the time to read it, even if I didn’t cover everything I wanted to cover. Even with over 6k players playing tekken 8 concurrently on a daily basis and Yujiro Hanma coming sometime in 2027, I still believe that this game is not great and doesn’t feel like a tekken game compared to the older titles. Please understand that this is MY OPINION only and you are free to disagree. However, my final verdict is that I do not recommend this game to anyone!

60

Игрок 5560Рекомендует659 ч в игре

Season 3 is a huge improvement over Season 2. Heat feels less overwhelming, matches feel more interactive, and the game is probably in its best state since launch. Definitely worth playing if you dropped it before.

76

Игрок 2676Не рекомендует46 ч в игре

能尽量别入这游戏就千万别入,不要以为他的打击感有多爽就去买他,这游戏干的死妈事还是忘不了的,其次就是这游戏的难度,平衡做的就是你妈比一坨屎,老手肯定是会确反的,但是新手如果现学你不如去玩街霸,因为这死妈游戏方方面面都得学好,什么横移,确反,连段都得练,要不然就能被一些强角打的你按都不出来。这些都不是主要的,咱们国内圈子的铁拳本身不火,但是不要低估了圈子里的神人,在这点名某某pf和某某tk战队,玩这个游戏练练和新人好友打打我觉得是不错的,但千万别入圈入群,这帮中年人群体都是一群性压抑,素质老哥,还有开挂的死妈群体,这游戏国内火不起来都是有你妈原因的,圈子越大神人越多,圈子越小神人越神。还有他们那个死妈万代。

37

Игрок 7437Не рекомендует416 ч в игре

クソゲー ガードブレイクって何よ なんのためのガードやねん 一部のキャラにだけある謎の強化状態も意味わからん 全キャラにつけるか無くしてしまえくそシステムが あとマッチングするとき段位と鉄拳力も同じくらいの人でマッチさせてくれへんかな? 格上の猛者のサブキャラに吸収されるの腹立つねんけど 運営このゲームやってんの?? やっててストレス鬼溜まる 国家資格くらい勉強しないと勝てないゲーム あと段位もなんの意味もなくなったな 修羅程度の実力の鉄拳伸がゴロゴロおる 仕事とかで時間ない人には特におすすめできん まぁ現状誰にもおすすめしやんが。。。 ニーナが好きってだけの理由でプレイしてる 6の頃が一番たのしかったなー

04

Игрок 0904Не рекомендует1007 ч в игре

난 제발 머레이 애미가 철권8하다가 혈압올라서 뒤지길 바란다. 겜이 재미없다는게 아니라, 도대체 넷코드를 어떤식으로 짠건지 모르겠다. 절대판정 기술을 깔면 왜 지는건지 이해가 안간다. 선입력으로 해도 지고, 타이밍에 맞게 눌러도 지고. 설마 스펙이 바뀌었나 해서 프렉티스에서 돌려봐도 바뀐게 없는데, 지 멋대로다. 이 게임은 분명 온라인 격투 게임이다. 근데 제일 중요한 온라인 환경이 존나게 불안정하고, 롤백이 존나게 왔다갔다 거리는데, 아니 씨발 김밥집에서 고명도 맛있고 인테리어도 좋고, 김도 좋은거쓰고 좋은데 왜 밥을 개병신10년쳐묵은머레이부랄에서 처 나온거 같은 퀴퀴묵은 밥을 쳐쓰는건지 이해가 안간다. 머레이 애미창년 새끼

48

Игрок 8048Не рекомендует57 ч в игре

one of the worst tekken games ever and it might be the worst fighting game casino/10

67

Игрок 3067Не рекомендует104 ч в игре

Игра неплохая, но, очень нужно балансить персонажей. Ибо некоторые бойцы откровенно сильнее и не требуют хорошего технического исполнения. Дизлайк за платный контент, за ценник который больше чем цены игры. Але, что за бред! Один из основных персонажей серии, продается отдельно от основной игры. Речь про Хейхачи конечно. Платные арены, это вообще нонсенс.

38

Игрок 0038Рекомендует235 ч в игре

: ★★★☆☆ 입문자는 벽느낄것임. 공부 조금한 초보자는 좌절을 느낄것임. 시간을 많이 공들여도 중급자가 되기 힘든 게임. 게임에서 계속 져도 한번씩 콤보입력하는 재미가 있는 게임. : 1. 그래픽이 좋다. 액션의 눈뽕이 화려하고 즐겁다. 내가 공격할 때는 콤보넣는 맛이 있다. 2. 케릭터 커스터마이즈를 하는 재미가 있다. 3. 싱글모드가 재미있음. 4. 메이져 격투게임들 중 가장빠른 100% 도전과제 가능 5. 철권7보다 온라인 매칭이 훨씬 안정적으로 잘 잡힘. 랭크모드에서 고수가 초보가 양약하기 힘들게 해놨음. : 0. 콤보가 무진장 길다. 너무 길다. 공중에 떠있는 시간이 길어서 좌절감듦. 1. 제대로 할려면 기본 장비값이 비싸다. 그냥 키보드가 나을듯. 2. 레버로 하는 분들은 백대쉬부터 그냥 포기하고 싶을듯 (키보드나 히트박스로 하셔요). 3. 철권7은 심리싸움과 간보는 재미가 있었다면 철권8은 공격의 흐름이 너무 빨라져서 그저 먼저 공격하는게 이득같음. 생각하다가 1-2초 버벅이면 끊임없는 상대의 이지선다의 끝없은 공격들이 나를 기다림. 결국 공부하거나 맞으면서 파훼법을 배워야함.

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