
The Wild at Heart
Wield an ever-growing herd of quirky creatures to rebuild broken paths, battle perilous beasts, and solve peculiar puzzles in a rich, interconnected world. Join two young runaways as they unravel the mysteries of a lost realm in this nostalgic storybook fantasy!
Amass your Horde Collect and deploy a swarm of quirky Spritelings; small magical creatures for you to command. Break stuff, collect loot, fight enemies, build new paths, and more!
Explore A unique and sequestered world rich with centuries full of lore. Woods, caves, coastline, ancient shrines... The Deep Woods is full of puzzles to be solved and secrets waiting to be uncovered.
Collect & Craft Gather rare resources like magical crystals, scrap, electrical components and more to build new structures, items, and upgrades!
Battle Take on precarious wildlife and supernatural foes with the unique abilities of your Spriteling swarm and your trusty vacuum, the Gustbuster!
Nightfall "The dark is bad!" - A common saying among the denizens of the Deep Woods, and for good reason. Malevolent beings lurk in the shadows here and you may just find yourself wanting to stay near a campfire light until sunrise.
Системные требования
Минимальные
- Minimum:
- OS *: Windows 7+
- Processor: Core i3-9300T, AMD FX 8350
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660, AMD R7 260X
- Storage: 4 GB available space
Рекомендуемые
Данные пока не загружены
Отзывы
Steam · Overwhelmingly Positive
Все отзывы в Steam873 положительных из 917 отзывов
Игрок 4058Рекомендует15 ч в игре
Just for chilling out. The story feels like it's aimed at kids, and none of the dialogue is interesting, but what kept me going was the Metroidvania-like gameplay loop, which I actually enjoyed. Basically, you run around solving simple puzzles to unlock new creatures that let you access new areas. There were a few things I didn't like about the game, but the main ones were: - Destructible objects respawn, so you can't fully clear an area and get that satisfying feeling. - The 2.5D perspective often makes it hard to hit what you're aiming at. - The enemies are more annoying than fun to fight. There are a lot of things that could have been done better, but if you're just looking for something to relax with, it's fine.
Игрок 6535Рекомендует15 ч в игре
Nice little Pikmin-like aimed at kids. Great length, fun art style, and a great metroidvania gameplay loop. Served nicely as my before-bed Steam Deck game for a few nights.
Игрок 3127Рекомендует112 ч в игре
The Wild at Heart is a beautiful and charming adventure that deserves far more attention. Its hand-drawn art style feels like a storybook brought to life, while the wonderful soundtrack creates a peaceful yet mysterious atmosphere. The exploration and puzzle-solving are genuinely enjoyable, and commanding the Spritelings adds a fun strategic element to combat and environmental challenges. The game introduces new abilities at a steady pace, keeping the journey interesting without making it overwhelming. Beneath its cozy appearance is also a heartfelt story about friendship, family, growing up, and finding the courage to face difficult situations. There are a few moments where managing the Spritelings can feel slightly awkward, but this never takes away from the overall experience. If you enjoy relaxing exploration games, clever puzzles, memorable characters, and Pikmin-style gameplay, The Wild at Heart is absolutely worth playing. A magical, wholesome, and surprisingly emotional hidden gem. Highly recommended!
Игрок 3934Рекомендует15 ч в игре
解謎的部分不錯,美術很棒但故事線普通,戰鬥環節個人覺得不太好玩。 主線部分如果不選挑戰者難度,解謎順利的話大約7、8個小時可以結束。全成就比較花時間,要解的話,地圖上的道具最好多少收集一下,免得要升級時缺素材。 無論是解謎還是戰鬥都是圍繞的小精靈各自的獨特能力展開,設計很用心,但實際遊玩時令人煩躁的地方不少,小精靈走著走著就掉隊,時不時還卡點吸不回來,只好狠心跟他們說掰掰。 最麻煩的部分是拋擲時一次只能拋出一隻,後期帶著60隻小精靈上路,想讓他們一起上等於要按60下,Q鍵都要凹下去了啦!
Игрок 6598Рекомендует19 ч в игре
很可爱的类皮克敏游戏,轻松休闲,战斗过程稍稍动脑就可以是碾压,探索方面物资充沛,解谜是主要玩法但是都刚刚好不为难人,就连做收集都可以有地图提示,总而言之就是给人大脑按摩的一款游戏。不过流程设计地有些谜,章节分割、家园升级、夜晚系统这些都有些过于潦草随意,不过不碍事,也正是因为这些潦草,所以就没有高度成熟的升级系统带来的打工感和夜晚安全区带来的压迫,让放松这一点贯彻得更彻底。
Игрок 9729Рекомендует18 ч в игре
Beautiful game with a perfectly whimsical story. The puzzles aren't too hard once you get used to the game's logic, but they were still thought-provoking enough to keep me engaged. Biggest complaint was that the final fight was too easy. It was visibly overwhelming but easier than encountering some mobs naturally. Biggest praise is that the green slimes look like green apple jolly ranchers. I want to eat them.
Игрок 0165Не рекомендует1 ч в игре
Muito "fofinho" esse game. Não gostei da gameplay nem da história nem os combates. Meio chato.
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