Void Scout

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What if there was an interdimensional war being waged over the very fabric of reality? One where humanity is merely a pawn and an unwitting victim, awaiting absorption by malevolent Exoforms seeking to consume every dimension of the infinite multiverse?

What if you were the only one who could stop it?

Void Scout is a tense tactical roguelike full of decisions to make, strategies to test, and sci-fi horrors to face in turn-based combat set on procedurally generated space stations where everything is out to kill you. Do you have what it takes to save reality and stand tall against the horrors of the multiverse?

Streamlined Tactical Gameplay: Void Scout is built around making decisions based on the situation you encounter. What will win a fight is a cool head and superior tactics, not micro-managing or min-maxing. These can give you an edge, but will never carry the day.

High-Stakes Combat: Vision is limited, weapons powerful, and enemies hard-hitting. Every mission can be your last one - or of the variant life you're running. You never know what's lurking behind the next corner or bulkhead. It might be an opportunity - or a death sentence.

Dynamic Tension Level: A Director-style system controls the tension level, changing ambiance, introducing dynamic events, and bolstering the enemy presence. Go in fast and hard or slow and cautious - react to the changing circumstances and see the game react to your decisions.

Deep Procedural Generation: Every mission is more than just a randomly generated map peppered with enemies. Expect different challenges, different tension changes, and different opportunities. The same applies to replaying missions: What was familiar and straightforward might be anything but!

Persistent Progression: The life of a Void Scout is challenging and can end at a moment's notice. But your ability constantly grows with new weapons, upgrades, and equipment. Constantly discover new ways to survive and overcome - and crush enemies that once made you retreat!

In and Out in 15 Minutes: Every mission matters. Get in, complete your objectives, get out and make meaningful progress without having to grind your life away. Void Scout is about making decisions, not spending endless amounts of time to unlock the next incremental upgrade.

Ролевые игрыПриключенческие игры

Системные требования

Минимальные

  • ОС: Windows 7 or higher
  • Процессор: 2.0 GHz Dual Core
  • Оперативная память: 2 ГБ ОЗУ
  • Видеокарта: System
  • Место на диске: 400 МБ свободного места

Рекомендуемые

  • ОС: Windows 7 or higher
  • Процессор: 2.0 GHz Dual Core
  • Оперативная память: 2 ГБ ОЗУ
  • Видеокарта: System
  • Место на диске: 400 МБ свободного места

Отзывы

15 положительных из 18 отзывов

27

Игрок 2127Не рекомендует2 ч в игре

I normally try to avoid that strongly worded opinions, but this game is the worst roguelike I've played for a while. While the first mission leaves you with the impression that there is more to come, the second mission just employs the same two enemies over and over again, against which you use the same weapon and the same tactic over and over again.

80

Игрок 5980Рекомендует16 ч в игре

Brilliant presentation with a unique design and feel for a Rogue-like. The combat in Void Scout feels a lot like a game of chess. The attacks are in patterns—think of how a knight moves—and the gameplay largely revolves around positioning oneself so that the pattern of one’s attacks are most advantageous to themselves, and the pattern of their enemies’ attacks are least advantageous to them. To aid one in their quest there are two weapons slots and three nanotech augmentation slots. Some nanotech is active, like an attack yielding grenades, and some nanotech is passive, such as a ”stealth” mode that decreases enemy count. The combination of one’s weapons, nanotech, and tactics is what makes Void Scout what it is. When encountering new threats, one is not always sure what combination will fit the bill: some experimentation may be required! The simplicity of Void Scout is a boon rather than a bane. It is straightforward and unpretentious. While it is a Rogue-like, and can be tough as nails, the graphics, sound, and narrative elements set it apart from its peers. It’s worth checking out!

51

Игрок 5851Рекомендует2 ч в игре

Easy to pick up, but it does keep your attention, and even on casual difficulty the boss fights still present quite a challenge. The switch between free movement and turn-based combat gets surprisingly smooth after a while.

06

Игрок 6906Рекомендует

Tense and quite challenging from the outset. The dark techno music is great and really amps up the intensity of the fights! (Which I keep running away from!)

38

Игрок 4538Рекомендует1 ч в игре

Very fun and engaging game that is more complex than it appears to be at first glance. The combat is turn-based and very tactical, and you need to combine movement and using the corridors and obstacles to avoid getting overwhelmed. The game also has a levelling system with perks that complement your weapons loadout. Overall, the game is definitely worth a purchase if you like tactical turn-based games, with a sci fi story built in, and some rpg elements. Fair warning, it is surprisingly addictive.

02

Игрок 5102Рекомендует

Have just started getting into this and can already tell it's going to be addictive. Simple controls but more tactical combat than you'd first think after loading the game. A definite skill that gives satisfaction when you start getting to grips with. Recommended.

40

Игрок 1540Рекомендует6 ч в игре

This is a great game and I'm really enjoying it so far. I struggled a bit at first as my gaming skills needed dusting off, but the tutorial and instructions are very clear and easy to grasp thankfully. I love the thrill of not knowing what is lurking just beyond the next few steps, the next door. It's fun and I'm looking forward to each new sector. Will definitely be playing this one a lot!

72

Игрок 8472Не рекомендует39 ч в игре

Not liking this game. Lots of reading and its in bad font - got bored and went skip skip skip... sfx and music muted because when you walk you can hear robots humping each other. gameplay was ok. fights ranged from bs to easy sweep. Really liked bonuses that can combine with each other and thats it - good for doing something while listening to podcast