
Wizard With a Gun
Wizard with a Gun — это кооперативная онлайн-игра в жанре «песочница» с элементами выживания. Ее действие происходит в волшебной пустыне, полной загадок и опасных существ. Путешествуйте в одиночку или с другом, собирайте ресурсы, создавайте оружие и снаряжайте своего волшебника по своему вкусу для исследования неизведанного.
Тщательно продумайте дизайн оружия, пуль и оформление своего дома-башни. Только постарайтесь ничего не сжечь, ведь ваша магия легко может выйти из-под контроля... Индивидуальная настройка магического оружия
Собирайте ресурсы со всего мира и создавайте уникальные зачарованные патроны для своего арсенала. Комбинируйте различные элементы, чтобы добиться ожидаемого или совершенно неожиданного эффекта. Меняйте сам выстрел, радиус взрыва, след от пули и даже статус существа на прицеле. Уникальные причудливые волшебники
Создайте ослепительный гардероб для своего волшебника. От мантий и головных уборов до доспехов и аксессуаров — функциональные и модные элементы одежды обязательно произведут впечатление. Случайно сгенерированные биомы
Исследуйте и открывайте новые участки мира, покрытые пустынями, болотами, тундрой и прериями. Все они свободно перемещаются сквозь пространство и время после того, как мир раскололся. Высвободите космическую силу за пределами безопасных стен своей башни, чтобы перезагрузить мир и вновь ступить на когда-то знакомые земли. Совместные приключения
Выживайте в одиночку или вместе с другом-волшебником в совместной игре по сети. Объединяйте свои ресурсы, магию и творческий подход при строительстве башни. Или вместе наблюдайте за тем, как всё сгорит дотла! Выбор за вами. Системный игровой процесс
Экспериментируйте с новыми комбинациями заклинаний и узнайте на собственном горьком опыте, как они влияют на врагов и мир. С помощью креативных комбинаций можно создать мощные заклинания, которые сокрушат ваших врагов, в то время как нестабильные приведут к катастрофе!
Системные требования
Минимальные
- Minimum:
- OS *: Windows 7 x64
- Processor: Intel Core i3-4160 / AMD FX-4300
- Memory: 8 GB RAM
- Graphics: GeForce GT 640 / Radeon HD 7750 / Intel UHD Graphics 620
- DirectX: Version 11
- Storage: 2 GB available space
Рекомендуемые
- Recommended:
- OS: Windows 10 x64
- Processor: Intel Core i5-7600k / AMD FX-9590
- Memory: 12 GB RAM
- Graphics: GeForce GTX 1060 / Radeon R9 390X / Intel Arc A750
- DirectX: Version 11
- Storage: 2 GB available space
Отзывы
Steam · Very Positive
Все отзывы в Steam3 213 положительных из 3 997 отзывов
Игрок 2577Рекомендует46 ч в игре
The game is fun, and presents just enough gameplay to be entertaining for a playthrough or two, or a few dozens of hours. But it doesn't come close to other popular games in Devolver Digital's assets – it feels more like a tablet game. And a pretty raw one too, it has the same problems most Unity Engine games do. I'd recommend getting it when it's on sale, but don't get carried away by the trailer, it's a much more linear experience than what'd you expect from other "proper wizard sandboxes".
Игрок 2205Рекомендует32 ч в игре
Legitimately, the game is a work of passion. The art direction is unique and breath of fresh air, the gameplay loop is dynamic and ever changing just enough to keep you on your toes and never feels stale or bleh. The crafting and progression serve as just another reason to keep engaging and the bosses are difficult enough to actually make you plan out a strategy and think carefully about your gun choices. The Devs clearly know what they want this game to be and it does exactly what it should and doesn't try to steer in any directions otherwise. If you are looking for a unique bullet hell-esque approach to survival RPG's with a procedural level system and well thought out mechanics, then please, PLEASE, support the developers and reqard good game design by purchasing this on steam. I'll see you in the Shatter, sharpshooter.
Игрок 4503Рекомендует27 ч в игре
I am only recommending this game because I enjoy the time i spent playing it. However, I have a couple of problems with this game: 1. The inventory system: Early on, your inventory is restricted to 18 slots which is manageable as at this stage you aren't exactly swimming in resource and your ammo is relatively cheap to craft. However, later on, I often find myself having to throw away less valuable but still important for progression away for more material for ammo. Furthermore, each items having an inconsistent stack amount really throws off resource gathering and in combination with the lack of an sort inventory button it feels more overwhelming than immersive. I understand the decision behind not having a sort button for your inventory but not having them be the default makes it so that when I need to throw away some items and the time's running out, it creates an artificial level of decision making stress I don't like. 2. The characters and ending sequence: I will be honest and say, I am disappointed with the ending... It wasn't as cinematic as I had hoped and the NPC characters don't offer any personalities that I would particularly care about. If they had more involvement in the world (i.e being a miniboss/bounty you can encounter randomly) it would be more interesting. The requirements for the "Good" ending feels way too hidden and there were no clear indication other than the description of an ammo type that doesn't help you win a fight, I think having the bosses you encounter fight against the chaos in the world could be a good indicator that the good ending HAS to do something to do with them. 3. Content: The game's content is reasonable, I beat my first playthrough in 30 hours, not to say I feel like the game's content is abundant, I think the game could've been more than the usual "Area 1 -> Area 2" power spikes. I often find myself having too much of Area 1 resource and having absolutely 0 incentive to utilize them. Yes, I know that these can be used for base decorations, but to have an entirely area's material be solely used for buildings is not a great incentives. 4. Customization: For a game seemingly centered around base building, the options for character customization is very, VERY lackluster. The amount of dress you can craft in the game feels too little and the enchantments were too little, another issue being that some enchantments are way too underpower/niche to use anywhere, I don't see a reason for me to apply "Reduce Chaos Damage" when I can just apply +500HP to tank out more damage. Yes, you can argue you can mix and match these out, but that then waste your resource which brings me into another problem. And no I am not buying the DLC just for one more shirt. 5. No presets: The game presents no preset for the player to save their customizations and quickly swap between them in their base. This wouldn't be such a problem for me if it didn't cost valuable resources to swap between them. Should you play this game? Yes, if you can spare the cash. It does get repetitive quick so I'd suggest playing this game on Normal or Hard if you're looking for a challenge. (Don't play the hardest difficulty, it'll save you a couple hours)
Игрок 0423Не рекомендует9 ч в игре
Tried to push myself through this one but too many quality of life factors missing, tedious grinds, and just overall mediocre gameplay forced me to stop.
Игрок 9001Рекомендует8 ч в игре
Great game onlly play alil co-op an like 3 hrs solo but already have lots of unlocks an dif guns was worried everyone said oh its slow an too grindy i didnt feel that in fact i enjoyed the progession if only i had more friends that gamed lol rate it 8/10 with friends an a 6/10 solo still a great game an worth ur time if u find ur self with a wizard with a gun look me up an we'll take a run at it
Игрок 9247Рекомендует8 ч в игре
Thought it was pretty good aside from a few balance issues, e.g. if your gun is level 6 and an enemy is level 11 you can't damage it (instead of letting you whittle down it's health). I unlocked the next gun upgrade and came back and 2-shot it... The gameplay loop is fun but quite repetitive, and I think £20.99 is a bit much.
Игрок 4612Не рекомендует17 ч в игре
Comme beaucoup de ces petits jeux avec peu d'ambition, y'a une idée de base intéressante, mais ça va pas plus loin. Le jeu est bien les 2-3 premières heures, et puis tout devient répétitif, sans nouveauté, sans saveur. On se force pour aller au bout des 4 mondes qui n'ont absolument rien de différent dans le fond. Même le concept des armes "magiques" est chiant. On ne change quasiment rien en cours de partie. Le craft se limite à passer les balles au niveau du dessus (plus de degats), et voilà. Idem côté équipement, on passera juste son temps à passer de +300pv à +600pv à chaque changement de monde. On peut "modder" les armes avec des améliorations. N'espérez pas non plus une révolution ici, 3/4 choix max vraiment utilses s'offriront à vous. Il y a bien des variations possibles puisqu'il existe ~15 balles avec leurs effets différents, mais franchement pourquoi s'embêter à changer une stratégie qui fonctionne dés le début. Bref, pour 3€ et en coop oui ça fera passer qq bonnes heures, mais on passera vite (et surtout avec du soulagement) à autre chose.
Игрок 0627Не рекомендует1 ч в игре
Unfortunately this game is very mid. Slow, boring. Great art direction, cool concept. Just boring execution.