
X3: Terran Conflict
2938 год. Долгожданное столкновение вселенной Х и Земли принесет людям как счастье, так и горе. Несмотря на будущий расцвет торговли, столкновение различных рас, культур и форм жизни создаст новые трения, недоверие и открытые конфликты, которых нужно избежать!
Испытайте невероятный разгар событий легендарной X-Trilogy, и оставьте свою запись в истории вселенной X. Крупнейшая вселенная X.
Новая сторона: Терраны, коренные жители Земли.
Еще больше профессий и нелинейных миссий.
Более 100 новых кораблей, новые классы транспортных средств и системы оружий.
Переработанный пользовательский интерфейс для удобного управления мышью, клавиатурой и джойстиком.
Новый инструмент управления группами.
Крупные боевые корабли могут управляться сторонними командами.
Системные требования
Минимальные
- Minimum:
- OS *: Windows 10 / 8 / 7 / Vista SP1 / XP SP2
- Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
- Memory: 1 GB RAM
- Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 1.1 support
- Hard Drive: 10GB of free space
- Sound: Soundcard (Surround Sound support recommended)
Рекомендуемые
- Recommended:
- OS *: Windows 10 / 8 / 7 / Vista SP1
- Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
- Memory: 3 GB RAM
- Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 3.0 support
- Hard Drive: 10GB of free space
- Sound: Soundcard (Surround Sound support recommended)
Отзывы
Steam · Very Positive
Все отзывы в Steam2 458 положительных из 2 874 отзывов
Игрок 0069Рекомендует1011 ч в игре
It's X3, what's to say? It's my fav because you can be friends wilt all the races without it affecting relationships with others. Which puts me off the everything after this one.
Игрок 9149Рекомендует313 ч в игре
AWESOME game, think its one of the best i have played, the economic developing as you play and the live changes that you get to see between the different races and economys
Игрок 2252Рекомендует10 ч в игре
Adoro il mix di esplorazione, commercio e combattimento. Accessibile e immersivo ma molto divertente.
Игрок 6799Не рекомендует76 ч в игре
Do you like any kind of tutorialization at all in your game? Do you like games that actually give you ways to figure out how get the tools you need to complete the missions it starts throwing at you before penalizing you for failing them? Do you like missions that aren't mathematically impossible to complete, or that actually give you some way of knowing whether or not they're doable before you accept them? Do you like ship retrieval missions where the ship you're retrieving is actually fast enough to be capable of getting where it needs to go before the hour-long timer expires? Do you like assassination missions where it is actually possible to reach your target in the fastest ship you can get before the timer runs down? Or, if the game does throw impossible jobs at you, you like being able to turn down or cancel the mission without penalty once you realize your ship can only cross two sectors in the time you've been given and the target is four sectors away? Do you like being able to hit the broad side of a barn without finding and buying an upgrade we don't tell you you need and then also don't tell you how to turn on? What about games where you're actually able to have some idea of who's shooting at you and which direction the damage is coming from? And how about games where, if a single missile is instant death even with your ship fully upgraded, we actually give you a way to reliably target the missile and shoot it down instead of having to keep cycling through every enemy ship in the sector before maybe it decides to take pity on you and highlight the incoming doom before you have to reload your prior save yet again? Do you like games about managing vast remote trading fleets where your giant maxed-out freighters *don't* lose all their shields and die to a handful of light fighters before the "Alert, ship under attack" announcement even finishes playing? How about games about buying and upgrading ships where there are actually guns available to buy, and they're not permanently sold out at every single equipment dock in the galaxy so no matter how hard you look you're stuck with the same two laser cannons that your starting ship comes with forever? Do you like your merchant sims to contain people who will actually *buy* the things you've purchased that are currently taking up freight space as you cross the whole galaxy searching for anyone who will take it off your hands? Do you like games where the gamepad bindings actually stick, and don't have to be manually rebound every single time you load a save just to be capable of basic menu navigation? Do you like mandatory progression missions to be completable without needing to use debug tools provided by development as the actual, officially-recommended path through the main questline? If you do have to use the official debug tool, would you like it to *do anything* to fix the blocker that they published it specifically to fix? Well too bad, we don't do any of that here. There is, allegedly, an interesting space sandbox under here. The game seems very determined to keep finding new and inventive ways to keep me from ever experiencing it.
Игрок 3806Рекомендует27 ч в игре
je suis plus joueur de X4 foundation , j'ai fais X rebyirth , et X2 mais ça c'était il y a longtemps et qui m'avais marqué tellement j'avais galéré (j'ai encore la boite avec les cd donc pour un collector) mais j'avais quand même une grand flotte et je suis sur que j'étais passé a cotté de plein de chose mais a l'époque internet était a ces tout début, mais passé de X4 a X3 oula dur dur, que ce soit l'interface, la carte de secteur et de galaxie ou que ça pique. faut un certain courage pour s'y plonger vraiment dommage pour X4 est tellement mieux.
Игрок 6682Рекомендует239 ч в игре
This game is additive been player this game for years now and cant stop if you can please try this game love how it looks especially the ships and systems you travel through.
Игрок 6633Рекомендует56 ч в игре
das drehbuch --------------- die X3 sf-spiele sind ein statement! ich spiele sie seit ca 15 jahren. allein das egosoft die ganzen mods zugelassen hat spricht für souveränes marketing. die einbindung angagierter fans bestätigt das. die mischung aus handelsbesessenen teladi , religiösen paraniden, zwanghaft hilfsbereiten boronen, isolationistischen leicht aroganten terranern, konventionell denkenden argonen und durchgeknallten split ergibt eine mischpoke die sich in einem einig sind: ♥♥♥♥ the xenon and the pirats. letztere benötigen dabei unmengen von raumkraut und alkohol an ihren stationen, was ihnen dabei hilft sich daran zu erinnern, was sie vergessen wollten. die technik ------------ die wenigsten dinge sind so wie die meisten menschen glauben und deswegen haben die programmierer die bediennungselemente grafisch simpel gestaltet. die performance soll in die visuelle darstellung des drehbuchs gehen. die für die damalige zeit eigenwillige und gelungene grafik-engine hat nach wie vor ihre aktualität. facit ----- ein mit humor erstelltes sf-spiel, das ältere hardware zu neuem leben erweckt und kampf und handel balanciert. bonsaibit
Оценки критиков
Обсуждения и советы
Открыть форумX3TC: Начало работы для новичков
GHub Platform · Гайд
Нивидиумный майнинг - как подзаработать много кредитов?
GHub Platform · Гайд
Когда начнется веселье?
GHub Platform · Гайд
X3:TC для чайников
GHub Platform · Гайд
Полное руководство X3: Terran Сonflict
GHub Platform · Гайд
Стартовый капитал и торговля. (для чайников)
GHub Platform · Гайд
Стартовый капитал и торговля. (для чайников)
Steam Guide
Нивидиумный майнинг - как подзаработать много кредитов?
Steam Guide
X3TC: Getting started for beginners
Steam Guide
When will the fun start?
Steam Guide
Полное руководство X3: Terran Сonflict
Steam Guide
X3:TC for Dummies
Steam Guide