
В этом платформере от создателей мультиплеера TowerFall Мэдлин сражается со своими демонами на пути к вершине горы Селеста.
Одиночная игра в старомодном стиле о поисках себя
Подъем на 700 экранов со сложными трюками и тайниками
Бонусные главы для самых отважных
Два часа музыки от финалиста конкурса «Совершенство в аудио» Independent Games Festival
Пирог
Простое и удобное управление с массой сложных моментов, где каждое падение чему-то учит.
Все нормально, Мэдлин. Просто дыши. Ты сможешь.
Дополнения и DLC
Системные требования
Минимальные
- Minimum:
- OS *: Windows 7 or newer
- Processor: Intel Core i3 M380
- Memory: 2 GB RAM
- Graphics: Intel HD 4000
- DirectX: Version 10
- Storage: 1200 MB available space
Рекомендуемые
Данные пока не загружены
Отзывы
Steam · Overwhelmingly Positive
Все отзывы в Steam142 639 положительных из 146 441 отзывов
Игрок 0932Рекомендует46 ч в игре
My terrible reaction time turned this into a horror loop where I die every 2 seconds. 20k deaths/10 would suffer again : )
Игрок 3676Рекомендует94 ч в игре
After 100%ing this game, my gender doesn't match with my biological sex Also now I can play mods and collect goldens
Игрок 7718Рекомендует28 ч в игре
My God what a game. Upon reaching the Summit, I was practically crying and wheezing from having pushed through all the ♥♥♥♥♥♥♥♥ I went through and then I just... sat in solidarity with Madeline, just taking it all in. I don't think a video game has ever made me feel the way I felt in that moment. Getting the Weathered Mask in Hollow Knight and honestly beating Silksong's 100% Steel Soul mode was the closest I've ever felt to that raw emotion, the euphoria of accomplishment, of having persevered despite the immense challenge. I still have to experience the content that I missed like Crystal Hearts, B-Sides, and C-Sides plus the post game stuff. I have a feeling those will make me pull my hair out and yet; I am eager, to push forward. Bring it on Celeste. Tell me what you know about perseverance in the face of adversity. Edit: Okay, probably not the most helpful insight as to why the game is good, plus that last line felt a little too try hard so I’m fixing this a bit. The game is difficult, but not punishing (unlike Silksong). It really feels like failure is a part of the learning process, and the game even encourages you to view your deaths as a testament of your perseverance despite the challenges. There is an assist mode if you hate constantly dying in the same room with no progress in sight, and if you wish to simply see the story then go on ahead, but you miss out on the game’s themes hitting all the harder because of said frustrations of failing yet still wanting to see it through in spite of it. The ending to the main story may end up feeling hollow should you just breeze through everything. The art direction is phenomenal, the game nails the mood and overall atmosphere of each chapter visually and music wise. It’s rather hard to believe that a game this well crafted is the dev team’s second game.
Игрок 0708Рекомендует85 ч в игре
Juegazo ultra recomendado que nos enseña que las chicas trans pueden hacer doble salto, me encantó. Madeline mi vieja :emoji de fueguito:
Игрок 0020Рекомендует4 ч в игре
i hate most of the hotel levels because of the moving red and black things but over all i really love this game 10/10 i would recommend this to everyone
Игрок 2716Рекомендует24 ч в игре
Celeste is one of the best platformers ever made, hands down. The game asks a lot of the player in terms of precise platforming and timing, but it is ALWAYS rooting for you. Celeste wants you to win, and it's part of why it feels so good to play. The game "cheats" in favor of the player in a variety of ways - if you're a pixel off of a jump, the game gives you the landing anyway. Enemies universally have slightly smaller hitboxes than their graphics appear. There's other ways it fudges things slightly in your favor, but when you put it all together, you get a game that is still extremely hard, but every time you die, you know you deserved to take that death, because any time a situation is remotely questionable, the game is built to favor the player. It's an exquisite example of how to make a game extremely hard, but also have that difficulty consistently feel fair. I have thousands and thousands of deaths in this game and I think I can count on one hand how many times I've felt at all 'robbed.' Game gud
Игрок 0902Рекомендует21 ч в игре
第三次玩这个游戏,总算是为自己的童年补上票。 2018年,第一次在网上看到celeste,看到Madeline在平台间跳跃,短短几分钟就勾起我的兴趣。没有自己的钱的我只好玩盗版。我真的算是手残党吧,玩到第三章就痛苦不堪,死了几百次才通过,到第四章玩不明白云朵机制就直接开帮助模式通过。后续的关卡也如法炮制,看了一遍剧情,觉得这游戏好无聊。 第二次玩,是2020年的暑假,在家闲着没事的我又把这个游戏翻出来。我开了第二个档,强迫自己不开帮助模式一关一关通过,虽然有卡关,但通关的喜悦确确实实留存在我心中。最为印象深刻的是5C,在经历一些变故后,celeste成为我的全部心理支柱,一个平静的午后,看着Madeline通过5C,热泪盈眶。 高考完的今天,第三次玩,又有了不一样的感受,回过头看,才发现Madeline和我这样像(我不是lgbt),感谢Madeline,Badeline,Theo,不记得名字的男鬼,老奶奶,还有小鸟,是你们教会我勇敢坚强,让我有勇气去面对生活。 farewell
Игрок 2115Рекомендует66 ч в игре
se vc gosta de sofrer (digo, errar, aprender com seus erros e aprimorar) esse jogo é perfeito na jogabilidade, sem contar com uma história que te faz acreditar que até no fundo do poço, vc consegue alcançar o espaço (lindo dmais)