Deus Ex: Invisible War

1 / 7

Approximately 20 years after the events depicted in Deus Ex, the world is only beginning to recover from a Catastrophic worldwide depression. In the Chaotic period of recovery, several religious and political factions see an opportunity to re-shape a worldwide government to their agendas, understanding that the right moves now could determine the shape of human society for decades - even centuries - to come. In this techno-nightmare, take part in the dark struggle to raise the world from its own ashes.

Dynamic and innovative 1st person-action/adventure brings a level of reality unprecedented in a videogame.

Biotech modifications allow players to see through walls, leap 40 feet into the air, regenerate critical body damage or render yourself radar invisible.

Globe-hop to real world locations such as Seattle, Antarctica, and Cairo.

Cunning stealth gameplay, with darkness and sound affecting enemy awareness.

Variable gameplay offers multiple solutions to problems and support for varying stylistic approaches.

Non-lethal, non-violent resolution to conflict, allowing players to make ethical statements through their actions.

The player's progress through the game is supported by an unprecedented freedom of action by a dynamic, non-linear story with responsive plot branches.

ЭкшеныРолевые игры

Системные требования

Минимальные

  • MINIMUM:
  • Pentium IV, 1.3GHz (Or AMD Athlon XP equivalent) processor
  • 100% DirectX 9 32MB 3D Accelerated video card with Pixel Shader v1.1 Capability
  • 256 MB System RAM
  • 100% DirectX 9 Compatible Sound Card
  • 2GB free uncompressed hard drive space (additional space may be necessary for saved games)

Рекомендуемые

  • RECOMMENDED:
  • Pentium IV, 1.5 Ghz (or AMD Athlon XPequivalent) or greater processor
  • 512 MB System RAM
  • 100% DirectX 9 128MB 3D Graphics Card
  • 2GB of Hard Drive SpaceSupported Video Chipsets:
  • nVidia GeForce 3Ti/4Ti/FX
  • ATI Radeon 8500/9xxx or higher.

Отзывы

1 438 положительных из 2 504 отзывов

06

Игрок 0806Рекомендует14 ч в игре

A weird one to review/recommend, because on one hand it's a pretty okay game when looked at by itself - nothing too special, but a very consistent and fine experience. On the other hand, following up one of the best (and for many people the very best) video games of all time with a game that's just "okay" is understandably disappointing for a lot of players. I'm leaning on recommending the game to people who liked the first one as long as you don't mind a massively more simple and linear game with less complexity on all fronts, because it's a continuation of the same universe which keeps the basics of the first game's immersive sim open gameplay style... It just doesn't really do anything more than those basics. The world and plot are a direct continuation of the first game and I found the atmosphere and general vibe of the world to be lacking a certain charm that the first game had - the world in the sequel is extremely lonely and drab, which is logical when talking about a world recovering from a catastrophic "Collapse" that happened, but that doesn't change the fact that it feels a bit too depressing - even when surrounded by "allies", none of them truly ever feel like they're standing alongside the main character and being truly there for them, they all feel very selfishly motivated, which again is very relevant to the plot so it was most definitely meant to be this way. It's true dystopian cyberpunk to its core. Following the melancholic design of the world, the soundtrack of the game is filled with a more ambient and "lingering" kind of music. There's nothing in the game that sounds as lively as UNATCO HQ or the Synapse OSTs from the first game. This, again, very much was probably by design and it's hard to call it objectively worse, it's just different. It signals to the player that the world is very ♥♥♥♥♥♥ - the world is in a constant state of hyper late-stage capitalism, greed and abuse is all around the globe, terrorism is on the rise and there exists a struggle for power between companies and cults so massive that a single person can't even fathom their inner workings and ambitions, all of that only 20 years after a total societal collapse following the first game's endings. Gameplay, system and level design all took big hits because of the console release of the game - there's much less complexity and verticality in levels, there's loading screens at certain points preventing missions from being big uninterrupted chunks of gameplay, there's no leveling system whatsoever so every playstyle is available to every player at all times in a more limited way, the lockpick-multitool duality has been replaced with universal multitools for all keypad and locker entering, ammo is universal for all weapons and so on. I honestly liked it just fine. The story didn't feel as fulfilling, its art style felt more generically sci-fi and "early 2000s console game"-ish and the gameplay and system designs felt extremely mediocre and underdeveloped when compared to the first game because of console limitations, but that doesn't necessarily make it a bad game for a playthrough or two. Is it a disappointing follow up to possibly the best game of all time though? Yes, definitely.

15

Игрок 5715Рекомендует3 ч в игре

Deus Ex: Invisible War is a decent sequel, but it sits in the shadow of its predecessor. Built from the ground up for the original Xbox, the shift to a more streamlined and narrow design does end up damaging the core formula. Player choice in both gameplay and story is still present, but this has taken a big step backwards. On top of that, this sequel is far shorter in length, dampening the replayability. Taking place twenty years after Deus Ex, the city of Chicago is destroyed by a bioterrorist attack. As Alex Denton, a male or female clone of JC and Paul from the first game, it's up to you to unravel another dystopian conspiracy, this time with even more factions with their own personal interests. Right from the start, the story, characters and themes are less memorable. The graphics and in-game models are an improvement on Deus Ex, but the depth of the characters and wider themes is lacking. Invisible War takes steps into full-blooded sci-fi which lessens the impact of the narrative. Deus Ex: Invisible War does offer the same RPG components, but it is much more of a shooter this time around. The HUD has more visual elements, the inventory size has been cut down and the levels are heavily condensed, often relying on corridors and less wide-open space. Vents, breakable doors and hackable machines are still present, but overall your options do feel more limited, especially when you run low on ammo, multitools or power cells. Some annoying glitches and frequent loading screens between areas also affect the immersion; I recommend downloading the Visible Upgrade mod to help with this. The most egregious change for me was to the augmentations and the removal of the skill system. Alex can only install five biomods at a time and changing to a different one for each body part overwrites your previous choice. It's incredibly frustrating that computer hacking, a major piece of the first game's design, has been restricted to a black market biomod. If you swap to different tools mid-playthrough, you won't be able to fully upgrade any of them. Where Invisible War does succeed is its tuned-up combat and more dynamic objectives. The former, likely a concession for console gamers, makes the frontal assault a fully viable option from the get-go, even if the enemy AI is rather weak. On top of this, the game succeeds at blending the various factions and their respective objectives into each mission. Until the last couple of levels, Alex is open to change their allegiance at any time with interconnected options that will have ramifications further down the line. Siding with one faction at the expense of others can make late combat encounters much more difficult, but if you play tactically and keep multiple groups on-side, this will pay off in the final mission and multiple endings. Ultimately, Invisible War doesn't come close to the original and as a result, I can only recommend this entry to hardcore fans of the series. On occasion, it does take a step forward, mainly where gunplay and gameplay consequences are concerned, but the many regressions in level design, complexity and technical performance can't be overlooked.

68

Игрок 4368Рекомендует

Worth playing if you want to play all the Deus Ex games. It adds a good next step/spin on to the first game though lacks character compared. Gameplay is meh but mostly because of clunkiness(it's old). The writing is good but the voice acting is bad, which is an annoying combo in a game so narrative driven, I used the visible upgrade mod to get it to work good widescreen. All in all, the lowest ranking compared to the other three games (apart from the awful app game) but still good and worth playing.

58

Игрок 5658Не рекомендует16 ч в игре

O pior problema desse jogo é ser uma péssima sequência para um dos melhores jogos de todos os tempos.

72

Игрок 1872Не рекомендует

Zacznijmy od plusów, bo jakieś tam są - ulepszona grafika względem poprzedniego, pierwszego Deus Exa, gra nie jest też aż tak niemożliwie ciemna. No i mamy wartość edukacyjną, bo w przeciwieństwie do każdej innej gry, tutaj alkohol i papierosy obniżają zdrowie a nie podwyższają (podwyższa normalne jedzenie i picie). A teraz minusy: - klimat, muzyka - zero. Oryginalny Deus Ex daje ciarki do dzisiaj, podobnie jak Human Revolution, tutaj klimatu brak, soundtracku zapadającego w ucho również - fabuła - znowu - jak wyżej, kiepsko - straszne uproszczenie rozgrywki - nie mamy w ogóle rozwijania umiejętności, a wszczepy też zostały tak uproszczone, że szok. No i największa bzdura, czyli jeden rodzaj amunicji do każdej broni - technikalia - gra minimalizuje się przy każdym wczytaniu lub przejściu do kolejnej lokacji. Do tego steam nie nalicza czasu Słowem - to nie jest prawdziwy Deus Ex.

21

Игрок 1121Не рекомендует35 ч в игре

before i could write this review, i had to go through a loading, then i wrote the review, waited thru another loading and then had to load again into the review because i wanted to add something and then of course i waited in another loading so i could finally rest. Dumbed down to ♥♥♥♥♥♥♥ level

17

Игрок 7417Не рекомендует

Completely Unplayable on Window10, Screen dims, Full Blackout, Had to close the process in taskmgr manually

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