
Skautfold: Usurper
Usurper is a sequel to Shrouded in Sanity, however, knowledge of the first game is not necessary, it is the second part of the Skautfold game series.
Usurper is a Metroidvania Action-RPG. With Eldritch horrors having been unleashed by the outer-worldly Citadel, your job is to rid London of its terrors. Use the new "Guard" system that rewards skillful play and accuracy, to uncover the massive structure and defeat the nightmares lurking within. Gameplay
Usurper's battle system is built around "Guard"; a system that allows the player to charge through attacks and take risks, rewarding accurate timing and risk assesment. Instead of immediately losing health when the player is hit, they will loose "Guard points" (which function like a regeneration shield). When these run out, the player will take damage normally.
However, if the player accurately dodges through incoming attacks, they will turn a large portion of that attack damage into "Guard points", which allows you to turn the tide of the fight, and gain the upper hand. This is a system that will allow anyone to get into the game, yet still provide a high skill ceiling for those players looking for a challenge.
Players can also take advantage of a reflective shield; capable of turning most enemy projectiles into "friendly" ones, so you can strike back with the enemy's own weapons. While this will not regenerate Guard, it will still negate attacks at a lesser Guard cost.
With eight different stats to spec into (along with stat reallocation), countless varieties of character builds are possible. Usurper also features over 90 different weapons and spells; from swords, spears, axes, great swords, sycthes, whips, katanas, rapiers, daggers, bows, guns, rifles, canons, spells and summons.
If you're looking for even more content, then there are innumerable secrets, additional areas and optional bosses to discover. Or perhaps you'd rather set your own difficulty by activating special conditions such as; no-guard mode, 1 HP mode, perma-death, or a built-in speedrunning mode.
However you choose to play, The Citadel is a massive and versatile interconnected world. There are countless shortcuts to uncover, and a variety of diverse areas; from human towns to alien landscapes, grand libraries to ethereal gardens, and from an Eldritch engine to a crashed spaceship. Story
Usurper takes place in an alternative timeline of 1898 in London. The outer worldly Citadel has landed in the city causing massive panic and releasing the maddening Fog. Recently re-crowned Empress Eleanor has assembled the royal forces and her four most loyal Knights to enter the Citadel - in the hopes of learning more, and hopefully finding a way to rid London of this terror.
Meanwhile, Waltham, the leader of the Veimar, uses his own forces to ascend the Citadel and challenge the Navigator for his own...purposes...
Системные требования
Минимальные
- ОС: Windows XP Service pack 3
- Процессор: 1.2 ghz
- Оперативная память: 2 ГБ ОЗУ
- Видеокарта: 512 МБ ОЗУ on Desktop, 1GB on certain Laptops.
- DirectX: версия 10
- Место на диске: 2 ГБ свободного места
- Примечание: The game produces unreliable performance on Laptops due to integrated video chips, a home computer is recommended. Widescreen capable monitor required.
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Отзывы
Steam · Mixed
Все отзывы в Steam235 положительных из 343 отзывов
Игрок 5418Рекомендует9 ч в игре
8hr12m to beat A solid Metroidvania, Movement is fluid; You get multiple traversal options as you progress through the game. One late-game power makes platforming and backtracking extremely easy. Many different styles of weapons you can find, ranging from swords, katanas, axes, flintlocks and bows. There are more, but I am not listing them all here. Weapons have different speeds, stats and scaling, meaning you can find one you enjoy and build around that weapon. The map is well designed and, like other games of this genre, certain paths are locked off to the player until bosses are defeated. Fast travel back to the hub means backtracking is easy. One thing that I did enjoy was that the NPCs give hints on where to go, meaning you are never totally lost. Base game m&k controls work well, and you are free to rebind. I did end up rebinding one late-game ability onto my MMB, as it felt easier for me. Difficulty was mostly fine; however, the final boss fight was extremely hard. I went from 13 deaths to 37. It was a fun challenge to overcome. As I said in my review of the first game, I got the entire franchise and will work my way through them. Each game in the series is in a different style of game, which is interesting for me. The third game is a fast-paced action shooter, I believe.