Backpack Hero

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ФайтингиКазуальные игрыРолевые игрыСтратегииПошаговые тактикиПриключенческие игрыИндиКарточные игры

Системные требования

Минимальные

  • Minimum:
  • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
  • Processor: 1.1 GHz Processor
  • Memory: 1 GB RAM
  • Graphics: DX10, DX11, DX12 capable.
  • DirectX: Version 10
  • Storage: 250 MB available space

Рекомендуемые

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Отзывы

Steam · Very Positive

Все отзывы в Steam

7 366 положительных из 8 527 отзывов

82

Игрок 6782Не рекомендует347 ч в игре

Can´t say I would recommend it. It´s fun, has funny lore, the mechanics are engaging... But the mountain of bugs... oh man. And game is seemingly abandonware already. Not really worth the money it costs

42

Игрок 5042Не рекомендует69 ч в игре

Played this from EA to when released. When it released fully it had and does still have game breaking bugs that softlocks your game. While I enjoy the gameplay sadly it seems it was just abandoned instead of being fixed. Will update review if game every gets fixed but after waiting 2 years nearly I doubt it will.

68

Игрок 5068Не рекомендует1 ч в игре

The gameplay seemed promising but the translations has a known major bug. It seems like the game is abandoned so it wont be fixed.

60

Игрок 7160Рекомендует928 ч в игре

Got this on kickstarter. As people have said, it is very much abandoned. As far as I know the dev got burnt out, and didn't go back to fix some of the bugs that are still in the game and no longer respond in their discord. It still works. I still play this. I still go back to this game. I still hope they come back to it and do some updates. Pros: There's mods that can extend the life of the game. Some mods are designed to scale for "infinite" runs. It is fun to try to get as far as you can challenging the quick game modes. I particularly enjoy purse, satchel and cr-8. Story mode was interesting enough but I still enjoy the quick runs to pick up and play once in a while. There is a lot of hours of gameplay you can get out of this mixed with the mods available. Cons: Mods can break your runs (especially if you have a lot). It at least saves every floor so it's not too bad, but you can always save on an empty chamber. I said "infinite" because the values are stored in numbers you can reach easily if you play with modded scaling items (integer overflow). It can break a run. I've had runs where there's a weird pink artifact that comes from a bugged item. Selling the item would stop the issue. Some quick game modes are seemingly impossible. Adaptive is weird esp for cr-8. I've had random instances where i've killed the enemy but it still thinks the battle is ongoing. I do think this is from mods. Not that optimized so an item hoarder like me lagged the heck out of the story mode. opening your item list will take a while. If you like backpack organization games, I would recommend you still try it. Its not that expensive and it offers more playability from mods. Just expect seeing bugs. If the dev still plans to go back to this, hoping to see some of these updates: increase the maximum values of variables to allow scaling items larger backpack sizes for some game modes (cr 8 would be great for this) select starter items (scratch, hammer, magic, arrow for example) more npcs/events

01

Игрок 5101Рекомендует221 ч в игре

Backpack Hero is such an amazing concept with solid execution. Unfortunately the devs have left the game in passable state. It's not like the game is "unplayable" or anything too dire, but it really suffers from bloat. One of the issues this game faces is its lootpool, there are too many item sets dedicated to a niche, build defining synergy. To make matters worse, most of the items that make these build good are in Rare or Legendary tiers whereas the items that are mediocore at best without those synergies are spread all around the Common or Uncommon tiers. On top of all this, these niche very hard-synergy items often don't even work with items you would think they should. Mechanics that should work together often don't, likely do to improper implementation, often punishing you for trying to think of new interactions instead of just relying on the explicit hard synergies. Oh yeah and the "Story Mode" is honestly laughable. The characters and story are fine, it simply suffers from making the first 3 layers of the dungeon a chore as a vast majority of quests you get just full stop you at the end of them. Most of the time that's just too short to get a strong build really going, and on the off chance you do get a fun build going you don't get nearly enough time to enjoy it. It doesn't help that the unlockable characters were clearly an afterthought with how few unique quests they were given. After all that complaining, one would wonder why the review is positive and that's simple: The game, despite all of this, is still fun. The quick run mode is a solid length and the core gameplay is still fun and engaging. The different characters offer pretty unique gimmicks that, for the most part, are quite fun to engage with. TLDR: Amazing concept, great execution, good art direction, but pretty bloated (and somewhat buggy) content, worth buying on discount if you think you'd like it, but otherwise meh.

14

Игрок 0114Рекомендует65 ч в игре

非常好玩的背包类肉鸽,解锁全部关卡流程大概需要15小时左右,城镇养成系统并没有逊化本身的肉鸽特色,相当优秀的角色制作以及道具配合。做的最优秀的角色个人觉得是这个乐师鸟,独特的口袋机制,以及乐器道具玩起来比别的角色更有趣味性且强度也不低。

63

Игрок 6763Не рекомендует46 ч в игре

bug多,有时候直接卡死。背包扩容有限,没有另外途径扩容,中文翻译很多地方很抽象,武器附贯穿没作用。呃呃史低也性价比一般,属于是玩法好玩但是因为bug多又很糟心

40

Игрок 8940Не рекомендует49 ч в игре

Backpack Hero is a game that had a ton of potential but fell flat due to neglect. First off is the games absolutely awful UI. The UI is clunky and borderline non-functional in some cases. Usually the challenge comes from the gameplay but in this game the challenge comes from trying to get the UI to cooperate half the time. Next up are the bugs. There are forked paths that typically lead to loot and you have to choose which one to go down and when you choose one path, the other gets closed. There is a glitch where sometimes both paths close and you become stuck inside and have to load a save. There is also a glitch where sometimes if you load a save while you have hazards in your inventory, the hazards bug out and shoot out these pink squares across your screen and causes your inventory to be obscured. You have to remove these hazards from your inventory to fix it which can potentially ruin your run because removing them costs energy. Edit: It is specifically the black smoke hazards because those ones stay in your inventory after combat ends it seems. I have no idea if that is supposed to happen or if that was a bug too. Last but not least is the absolutely unbearable character that is known as Tote. Holy cow is Tote endlessly frustrating. Tote is a playable character that uses a deck of items rather than the standard play of picking items and putting them in your inventory to use each turn. Tote draws items known as "carvings" and as you probably guessed, it is completely RNG based on which ones you draw. It wouldn't be so bad if 90% of Totes carvings weren't unusably terrible. Spending 1 energy to heal 4 HP.... Why? There are items in the game that heal over 2x that... for free. Getting the achievement to win a quickplay game with Tote was the most mind numbing thing I have done in a while. The amount of times I had to load a save to finally get good draws during certain battles was staggering. Oh and most/all of Totes unique relics are pretty much unusable too.

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