
Rabi-Ribi
There never quite seem to be enough bunny girls in the world, so here is another for you aficionados out there. This 2D sidescrolling exploration platformer follows the adventure of Erina, whose humdrum life as a regular rabbit is turned upside-down when she finds herself in an unknown world and turned into a human (with rabbit ears)!
Along the way she meets the cheerful pink-haired fairy, Ribbon, who mysteriously chooses to stay by Erina’s side.
These unwitting heroes embark together on their quest to restore Erina’s life to normalcy, but who knows what troubles lurk, waiting for them…
Rabi-Ribi is a 2D exploration platformer that focuses on non-linear gameplay. There will be hints to guide the player along, but they’re never required to follow them, which allows for much greater freedom to—you guessed it—explore.
Players will play as our protagonist Erina, who focuses on close quarters combat. Ribbon the fairy is the ranged attacker who follows Erina’s lead, indirectly controlled by the player.
Erina may be a little rabbit that was turned into a human, but that doesn’t stop her from being capable of some pretty neat moves.
Both Erina and Ribbon’s abilities can be improved by learning new skills and attacks through collecting items and upgrades that are spread throughout the world.
What trinkets and skills to pick up is up to the player; dare you challenge hard mode without any items?
– Retro exploration platformer featuring a bunny girl.
– 4+n difficulty settings for all types of players.
– 9+ main areas and 20+ sub-areas to explore.
– Bunny.
– Over 60 items and upgrades.
– Over 20 fully illustrated characters with cutscene illustrations.
– 40+ boss battles, 1000+ attack patterns with Boss Rush Mode to fight some or all of them in a row.
– Post game story and content with speedrun mode which takes out every section of the game where the player cannot control the main character.
– Over 50+ pieces from an original soundtrack.
– English, Chinese and Japanese support.
– Bunny.
UPRPRC Edition contains
Rabi-Ribi Game
Digital OST (Original Soundtrack)
Rabi-Ribi Digital Artbook
Системные требования
Минимальные
- Minimum:
- OS *: Windows XP or above
- Processor: 1.0 Ghz or above
- Memory: 8 GB RAM
- Graphics: Any DirectX 9.0 supported card
- DirectX: Version 9.0
- Storage: 1 GB available space
Рекомендуемые
- Recommended:
- OS *: Windows XP or above
- Processor: 2.0 Ghz or above
- Memory: 16 GB RAM
- Graphics: Any non-integrated card with DirectX 9.0 support w/ 1280 x 720 or above
- DirectX: Version 9.0
- Storage: 1 GB available space
Отзывы
Steam · Overwhelmingly Positive
Все отзывы в Steam11 694 положительных из 12 274 отзывов
Игрок 6110Рекомендует218 ч в игре
This is a strange game to recommend because it has a presentation style that can easily turn people away in a sea of Metroidvanias that won't concern you with getting weird looks. If you can look past that, what you end up with is one of the most thrilling collections of boss battles I've ever experienced. An absolute plethora of unique, interesting and just spectacular patterns with plenty of difficulty tuning that you really feel (it's not just 'oh, this does more damage', but more 'oh, I was comfortable with dodging this and now it's making me work for every bit of positive momentum'). It's a game that will beat you down into submission until you finally accomplish something you never thought you had in you.
Игрок 3004Рекомендует65 ч в игре
I wanted to play this game more and more, but on the Hard difficulty level, it became a grind with zero progress. Overall, in short, it's one of the most fun games I ever played, and at the same time of the most annoying. Bullet Hell: This game is bullet hell, but the icy movements, MCs hitbox that is invisible outside of focus mode that is hyper uncomfortable to use, and for some reason delayed jumps after landing on the ground, are completely incompatible with the bullet hell genre. Why all bullet hell is not fun and unfair, because about half of the bosses attacks are simple homing attacks. Homing attacks almost completely disappear after Chapter 5, but before that, the game is unfair from a bullet hell perspective and can't called a Bullet Hell. I am sure it is how it is because it's impossible to create a newbie-friendly bullet hell that won't be boring for veterans. So, to make life hard for veterans and create POSSIBLE problems for newcomers, the developers decided to add a ton of homing attacks, which are terrible in standard bullet hell games. If bullet hell would be everywhere like in the end-game then I would enjoy this game much more. World exploration: Incredibly fun, despite game have bad for bullet hell movement, this game has just wonderful movement for world exploration, and it's really fun to combine various abilities and skills, it's possible to even beat the game without collecting and upgrading items like double jump or dash and so on, that's some rare and wonderful game design for metroidvania. Music: All the music in this game is amazing, it matches the atmosphere of the locations, suits the boss battles, and simply sounds good, never gets annoying and always helps you to fight the same boss for hours without getting bored. Music in games should always be like that, many modern games don't understand this, simply throwing at you generic uninteresting and boring "Epic" music that only annoys and bores you. Rabi-Ribi is a great example of the importance of good music. I can't say much about the characters and plot because I skipped all the dialogue, but from what I know, this game's plot is just ok but worth attention. All the characters have very simple designs, but they are memorable interesting. Overall, I want to play this game again, more and more, on higher difficulty levels, I am not unskilled in bullet hell, in fact it's the genre I am better at than any other, but this game has a completely unfair and terrible bullet hell at the beginning of the game, and I can't get past many bosses to finally be in the end-game and enjoy true bullet hell on the fullest, and I don't want to lower the difficulty. If completely ignoring the issues with the bullet hell, this is the most fun game I played in years (outside of my favorite games). If considering the issues with bullet hell, this is NO DOUBTS the most annoying game I played this year, or even in many years. This is a completely subjective opinion, because I am a pure shmups bullet hell games player only, but sadly it is how it is. I beat this game 3 times, many years ago, then a few years ago, and again, but this time I fully completed all the post-game content and DLC content, I am sure I will do it again someday, because despite my absolute hatred towards bullet hell of this game, I absolutely love this game
Игрок 1120Рекомендует434 ч в игре
全成就了补条评价,玩了菟之后再玩别的同类型感想是还得是白月光,谁能懂离开菟比它好玩的没它二次元,比它二次元没它好玩的心情。 虽然一定程度是骗二次元过来杀的游戏。菟本身非常挑人,不喜欢美术的也不是抖M的基本就可以离开了。 顺带不用太期待剧情,这里是子供番频道。DLC补全设定也是这家的常态了。 对于喜欢弹幕的玩家大概也算加分项,弹幕类银这个赛道除了酷思特自己家目前几乎没啥竞品,因为弹幕的品类特殊,本作的Boss的招式丰富度应该也是在同类游戏前列的,特别是四连战及之后的Boss,一个人十多种弹幕是常态。 地图属于大小适中但解谜藏东西量大管饱、因为0收集(0收集路线在我心中是地图设计的一个不可逾越的高峰)也能走完大部分地图的特点在隐藏技巧、路线设计的小细节方面设计的比较精细,官方也有成就引导一些好玩的特殊路线。跳跳乐虽然碍于本作手感跑起来有点地狱(其实习惯了也还好),但是跑酷图基本都有自动存档,过去了就得了,题外话手感方面隔壁Tevi可以说质变太多了可见主要还是酷思特技术力的问题。 以及虽然强调了很多次菟很难但有能力的话至少还是建议接触一下Hard以上的难度,很多设计的魅力和机制的理解在容错进一步降低之后才能在探索过程中粗略一窥其中的魅力。 很多年前刚玩的时候有菜的自知,玩的最简单的C难度,但即使如此根本心也不在战斗上也能感受到细致的解谜和稀里糊涂地绕了岛一圈发现一切都是连起来的奇妙体验。一大堆看起来是拿能力拦路的地方有各种方法可以提前进入,基本享受于这种乱来的可以把岛当自己家的感觉,没什么危机感,剧情都这个样了也很难有危机感。弹幕虽然不会躲但不妨碍感慨制作组的想象力,况且那确实很漂亮不是吗?
Игрок 0440Рекомендует15 ч в игре
Very cute game that will probably kick your ass. Surprisingly wholesome story for a game that stars what is basically a playboy bunny. Let's Play it here! https://youtu.be/Fhks5hpNZIQ
Игрок 8994Рекомендует29 ч в игре
制作组全部都是恋兔癖吧www,很有趣的躲弹幕类银,难度不小,最想吐槽的是通关后补探索度发现竟然有主线特定阶段才能去的隐藏地图,还有一个地图差一个收集但是对着地图看几遍都找不到在哪,强迫症难受了 哦对了,玩完才知道是3R2做的音乐,音游人满意了,音乐给到夯
Игрок 5065Рекомендует22 ч в игре
poza wątpliwym projektem postaci, to jest najbardziej zabawna gra w stylu metroidvania, w jaką bawiłem się od dawna walka jest fajna, bossowie jeszcze lepsi – wymagający i wciągający a wszystko inne po prostu dobrze się czuje, więc odłóż na bok fan service, który ta gra pełna jest, bo za tym 'weebowskim' zapachem kryje się naprawdę solidna gra
Игрок 3505Рекомендует31 ч в игре
i heard this was the monogatari of the genre and honestly couldn't think of a more accurate description. one of if not the best metroidvania game but most people won't realize this because the game gatekeeps itself with fanservice and by being very difficult (played on hard idk how standard is but i imagine it's still way harder than 99% of metroidvanias, late game is insane). map design and exploration aren't as good as in other metroidvanias but the gameplay is and it has some of my favorite bossfights. also great ost and bunny girls play it.
Игрок 8817Рекомендует30 ч в игре
圧倒的神ゲー! 難易度が基本的にかなり高めですが 難易度設定があり 低い難易度なら苦手な人も楽しく出来ると思います。 弾幕アクションを慣れている人なら、かなりやり込めると思います。 相当探索型ゲームで、メトロイドヴァニア系なので ハマる人はとことんハマります。
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Rabi-Ribi全成就指南(ver1.99s) DLC已全部更新完毕-2019.05.02
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GHub Platform · Гайд
Rabi-Ribi全成就指南(ver1.99s) DLC已全部更新完毕-2019.05.02
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