
Risk of Rain 2
ВЫЖИВАЙТЕ НА НЕИЗВЕСТНОЙ ПЛАНЕТЕ Вас ожидает более тысячи созданных вручную областей. Каждая из них кишит смертельно опасными монстрами и огромными боссами, стремящимися оборвать вашу жизнь. Дойдите до финального босса и выберитесь с планеты, либо продолжите своё приключение, чтобы выяснить, как долго вы сможете продержаться. Благодаря умной системе повышения уровня ваша сила и сила ваших врагов будет постоянно расти во время игры.
НАХОДИТЕ НОВЫЕ МОГУЩЕСТВЕННЫЕ ПРЕДМЕТЫ Каждая следующая попытка будет отличаться от предыдущей благодаря коллекции из более чем 110 предметов. Чем больше предметов вы соберёте, тем более интересными будут получаться сочетания их эффектов. Чем больше предметов вы найдёте, тем больше вы будете узнавать об истории мира (и стратегии) из записей.
ОТКРЫВАЙТЕ НОВЫЕ СПОСОБЫ ИГРЫ Откройте команду из одиннадцати игровых персонажей, каждый из которых обладает уникальным стилем ведения боя и различными навыками. Раскрывайте секреты артефактов и активируйте различные модификации, например «Огонь по своим», «Появление за случайного выжившего» и «Выбор предметов». Благодаря процедурной генерации уровней, врагов и предметов каждая следующая попытка будет не похожа на другую.
ИГРАЙТЕ В ОДИНОЧКУ ИЛИ С ДРУЗЬЯМИ Отправляйтесь в путешествие в одиночку или пригласите до трёх друзей в совместный сетевой режим. Также вы можете соревноваться с другими игроками в постоянно изменяющихся призматических испытаниях. Абсолютно новые выжившие — Капитан и МУЛ-Т — присоединятся к классическим выжившим, таким как Инженер, Охотница и, конечно же, Коммандо.
Системные требования
Минимальные
- Нужны 64-битные процессор и операционная система
- ОС: Windows 7 или новее, 64-bit
- Процессор: Intel Core i3-6100 / AMD FX-8350
- Оперативная память: 4 ГБ ОЗУ
- Видеокарта: GTX 580 / AMD HD 7870
- DirectX: версия 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 4 ГБ свободного места
Рекомендуемые
- Нужны 64-битные процессор и операционная система
- ОС: Windows 7 или новее, 64-bit
- Процессор: Intel Core i5-4670K / AMD Ryzen 5 1500X
- Оперативная память: 4 ГБ ОЗУ
- Видеокарта: GTX 680 / AMD HD 7970
- DirectX: версия 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 4 ГБ свободного места
Отзывы
Steam · Very Positive
Все отзывы в Steam333 187 положительных из 355 035 отзывов
Игрок 5326Рекомендует32 ч в игре
in another effort to review every video game that has helped distract me from the crushing weight of my own mortality and the unavoidable horrors of the human condition: i'd give this game an 8.2/10 with the footnote: the first time i ever played this game was the same night doordash brought me someone else's delivery of two stuffed crust pepperoni pizzas and an order of breadsticks. i asked doordash what to do and those mfs basically just said the food's mine now and apologized to ME for the inconvenience. i did find it in my heart to forgive them. so anyway i ate the pizza and played risk of rain. excellent night
Игрок 9097Рекомендует8 ч в игре
Risk of Rain 2 is genuinely fun during its first hours. The fast combat, different survivors, item system and the feeling of becoming increasingly overpowered are easily some of the game’s strongest aspects. Starting a run relatively weak and eventually becoming powerful enough to destroy entire groups of enemies in seconds can be incredibly satisfying. The different survivors also provide enough gameplay variety to make experimenting with new characters enjoyable. However, after playing for a while, my biggest problem with Risk of Rain 2 became obvious: Repetition. I understand that repetition is naturally part of the roguelike genre. The problem isn’t simply having to start another run. It’s repeating the same fundamental process over and over again. Enter a stage, collect money, open chests, search for the teleporter, kill the boss and move to the next area. Then repeat. The random item system is supposed to make every run different, and sometimes it absolutely works. Getting the right combination of items can turn a run into complete chaos in the best possible way. But many runs, especially during their early stages, still feel very similar. RNG also has a huge influence on how enjoyable a run becomes. A good sequence of items can make the game feel incredible, while poor item drops can make another run feel slow and frustrating. Sometimes it becomes difficult to tell whether a run failed because I made mistakes or because I simply never received the items needed to create a strong build. The late-game chaos is both one of the best and worst parts of Risk of Rain 2. I enjoy reaching the point where the screen is completely filled with enemies, projectiles and effects. That ridiculous amount of chaos is part of the game’s identity. But eventually there can be so much happening on screen that it becomes difficult to understand what actually damaged or killed you. During long runs, combat can sometimes feel less like carefully reacting to enemies and more like a competition to see who can deal absurd amounts of damage first. Run length is another issue for me. A 30 or 40 minute run can be enjoyable, but repeating the same gameplay loop for much longer eventually becomes exhausting. Dying after investing a significant amount of time into a run can sometimes make me want to stop playing rather than immediately start another one. The environments are visually interesting, but I also don’t think there is enough variety to prevent them from becoming repetitive over time. Searching for the teleporter is especially annoying on certain maps. Instead of feeling like exploration, it can occasionally feel like wasted time between fights. That being said, Risk of Rain 2 does a lot of things extremely well. Most survivors feel genuinely different from each other. The item system allows you to create ridiculous builds, the soundtrack fits the game incredibly well, and becoming completely overpowered can be extremely satisfying. The chaotic gameplay also becomes much more entertaining when playing with friends. My problem isn’t that the core gameplay of Risk of Rain 2 is bad. The core gameplay is actually very good. My problem is that the game repeats that core loop so many times that eventually I stopped feeling like I was discovering something new and started feeling like I was simply restarting the same process again. I completely understand why so many people love Risk of Rain 2. When everything comes together and you create an insane build, the game can feel fantastic. But for me, the balance between fun and repetition eventually disappeared. Great combat, an excellent soundtrack, genuinely different characters and some extremely satisfying builds are all here. But eventually, I found myself running through the same environments and repeating the same loop again and again. For me, Risk of Rain 2 is a game that can be incredibly fun in shorter sessions, but eventually starts collapsing under the weight of its own repetition.
Игрок 7723Рекомендует7 ч в игре
Risk of Rain 2 is one of those games that starts simple and somehow turns into absolute chaos in the best possible way. The gameplay is fast, addictive, and every run feels different thanks to the huge variety of characters, items, enemies, and random events. Finding a powerful item combination and watching your character slowly turn into an unstoppable killing machine is incredibly satisfying. The difficulty can be brutal, especially when everything starts coming at you at once, but that’s also what makes every successful run feel rewarding. The co-op is even better, because playing with friends can turn a normal run into complete madness. It’s not perfect, and the randomness can sometimes feel unfair, but once the game clicks, it’s really hard to stop playing. Easy to learn, difficult to master, and ridiculously addictive. Highly recommended if you enjoy roguelikes.
Игрок 3221Рекомендует150 ч в игре
кайфовая затягивающая игра с имбовыми саундтрэками. музыка боссфайта с Крылом Солуса это лютый оргазм ушей. зашёл в игру в 23 вечера, а вышел в полдень следующего числа. спасибо.
Игрок 2590Рекомендует240 ч в игре
This game is a MUST play, it is THAT good. Music is always a masterpiece and is always great to go back to. Infinite replay-ability as well.
Игрок 4540Рекомендует17 ч в игре
I don't understand this game. I don't know if I even really like it. But my friends love playing it and playing this game with them is fun and that's good enough for me to leave a positive review.
Игрок 8191Рекомендует11 ч в игре
9/10. El apartado visual es hermoso, el sountrack es orgasmico a los oidos, de los mejores haciendo uso del Soft Rock. Lo que no hace que sea un 10/10 es que no le puedes quitar la ropa a la cazadora.
Игрок 0237Рекомендует86 ч в игре
强烈推荐!!! 这是一部跨时代的roguelike神作,类似于3D版元气骑士。游戏本体中有十个角色可供玩家游玩,不同角色有着自己独特的武器、攻击方式、技能组,初始只会解锁两个角色以及默认的一套技能和攻击方式,其余角色和技能会随着游戏进度推进而逐渐解锁。玩家通过在局内打怪刷钱开宝箱获取各种各样不同的道具,不同的道具会给角色的攻击或生存带来不同的强化效果。相同种类的道具可以叠加,叠的越多效果越强,后期甚至可以出现无敌永动机这种强力流派。游戏整体流程类似于爬塔但是开放地图,每个地图都有至少一个boss,击败boss可以去往下一层,在第五层的时候可以选择前往最终boss关亦或者重新进入新的第一层开启下一次轮回。游戏内会不断刷新出怪物,怪物的强度会随着时间推移不断提升,从一开始的只刷小怪到后续刷出精英怪再到后面则是全图刷boss。但与此同时,玩家的道具数量越叠越多,自机的强度也会越来越高,如果流派选择得当,玩家全程的强度是会碾压怪物的,到大后期(约1.5h+)唯一需要担心的就是电脑配置不足带来的负担。游戏最大的缺点是在新手时期给予的引导过于稀少或缺失,纯靠自己探索需要一定的游戏时长,当然也推荐直接去查攻略,本人大概用了15h+才上手,但真的是越玩越上头,不管是自己单人游玩或是与三俩好友一同都会有很大的乐趣。最直观的说法就是先苦后甜,有一定上手难度,但解锁每一个角色和探索新流派的过程都很有乐趣。本人目前只购买了虚空dlc,但就游戏体验来看虚空dlc做的还是相当不错的,包括提供了一个可供探索的新维度,两个新角色(有一个大狙特别好玩),还有一些特殊的关卡中地貌和恶心的小怪。如果是新手的话推荐在40-入手游戏本体,看游戏是否好玩符合自己胃口后再觉得要不要购买dlc。