
Sam & Max Hit the Road
Grab your nightstick, squeal like a siren, and Hit the Road with Sam & Max, Freelance Police, as they attempt to crack their toughest case. Sam (a canine shamus) and Max (a hyperkinetic rabbity thing) are hot on the trail of a runaway carnival bigfoot across America’s quirky underbelly in this deranged animated adventure!
Solving this case is up to you! You direct the actions of Sam & Max, tearing down the road with mayhem on their minds and Corn Duds™ on their breath, on a peril-fraught mission to make the world safe for Sasquatches and sentient mammals everywhere!
Based on Steve Purcell's unconventional cult comic books, Sam & Max will take you on an irreverent road trip adventure that will put hair on your back. Collide with tacky tourist traps and intimidate their bizarre denizens.
Help our frightening, furry flatfoots find the fugitive freak! Do it now!
• Enjoy edgy animation and twisted humor!
• Endless hours of fun playing mini-games like Wak-A-Rat and CarBomb!
• Indulge in gratuitous antisocial behavior!
• Roadside attractions your parents refused to stop at!
• This game is powered by ScummVM.
Системные требования
Минимальные
- Minimum:
- OS *: Windows XP or newer
- Processor: 1 GHz
- Memory: 256 MB RAM
- Graphics: 3D graphics card compatible with DirectX 7
- DirectX: Version 7.0
- Storage: 250 MB available space
- Sound Card: 16-bit sound card
- Additional Notes: Mouse, Keyboard
Рекомендуемые
- Recommended:
- Processor: 1.4 GHz
- Memory: 512 MB RAM
- Graphics: 3D graphics card compatible with DirectX 9.0c
- DirectX: Version 9.0c
Отзывы
Steam · Overwhelmingly Positive
Все отзывы в Steam1 027 положительных из 1 079 отзывов
Игрок 4422Не рекомендует
Don't get me wrong, it is a great and funny game... for the time, It's perfect for someone who's grown up with these old computer games, but it feels insanely aged for younger players. still a good game! just not as much now
Игрок 4875Рекомендует4 ч в игре
Sam & Max Hit the Road is a charming old-school point-and-click adventure game from the early 90s. You'll find a classical experience here, complete with the nonsensical puzzles that era is known for, especially later in the game. Instead of the panel of choices other Lucasarts games used, it uses a changing right-click context wheel, which can be bothersome at times. The game runs well using SCUMM and graphically it is bearable. Issues with the game are with the design of the puzzles and navigating the game, where at times it's almost impossible to click on the correct thing or the right path. It is needlessly difficult at times, simply for difficulty's sake. Still if you long for a dose of nostalgia and some humorous writing, or never got to experience the game in the first place back then, give Sam and Max a go.
Игрок 2196Рекомендует10 ч в игре
As with a lot of games of this era, this was a really difficult game. The solutions are not always easy to figure out and I definitely got stuck multiple times on some tricky puzzles. I don't think this is necessarily a bad thing, it just means it's a more challenging experience!! It's really cool to see Sam and Max's first game outing and the things that laid the groundwork for the later games! And it's still full of that one-of-a-kind S&M humor!!!
Игрок 3749Рекомендует5 ч в игре
Max: What a good game, bring me more like this. Sam: You don't even like point and clicks, Max. Max: I don't?
Игрок 8731Рекомендует5 ч в игре
A charmingly well animated and written game with just such it’s own distinct vibe. I think more than anything I just love the dynamic between Sam and Max and just the whole irreverent nature of the entire game itself. But I do think it can get a little bit too wacky for it’s own good as a point and click game. The path forward or to a puzzle without the hint book does have cartoon nonsensical thought process, which you can argue is actually really fitting for this game, but unless if you try out every single thing with EVERYTHING you have, you’re more than likely going to miss and get stuck on some puzzles that you don’t know if you even have the solution yet. I understand this is emblematic of old point and click games in general, but Sam and Max Hit the Road is a pretty open ended game, and it’s very hard to tell if you missed something hours back. Aside from getting stuck, Hit the Road is a pretty entertaining and wacky game throughout! Unfortunately this isn’t my favorite LucasArts point and click game (that would go to Fate of Atlantis), but regardless this is still a very charming game and personally for me a very decent first impression of Sam & Max as a whole.
Игрок 2295Рекомендует16 ч в игре
Juego retro que me apetecía mucho. En su momento me quedé a medias y tenía una cuenta pendiente. Hay que estar muy atento para poder aplicar la lógica sammaxiana. Juego muy recomendable, sabiendo de las limitaciones gráficas de la época.
Игрок 6463Рекомендует6 ч в игре
This Game is Great! As someone who enjoys Retro Games like this I'd say this game is one of the best out there! And as a plus it has that sort of 90's Cartoony Vibe. I'd been meaning to get into the Sam & Max Franchise and considering this the first game in the franchise to ever come out, I Love it! I'm glad I got to try it, and I might even try the rest of the games in the series after this.
Игрок 5707Не рекомендует5 ч в игре
It took me a lifetime of gamer to come to terms with this, but most of the Lucasart Scumm games are not good. Maniac mansion was more of a pretentious tech demo than a fun game, Zac Mc Kraken, an unplayable mess, Monkey 1 was good, but all the sequels were unneeded & unfunny, Last Crusade was the best, Loom & The Dig : unfun and unplayable without a walkthrough. To Sam and Max hit the road, I almost gave a pass. The game uses moon logic but is more or less playable without a walkthrough, provided you are VERY patient or have a lot of time to lose, or are a really huge fan of Sam and Max. Unfortunately the locations keep appearing and it gets progressively more complex and less interesting, moreover there are serious interface problems, especially wrt to movement, sometimes it's a mystery where to click to be able to move to a spot you can see on the screen. But the worst thing, is that the dialogs and story don't keep you hooked to the game, rather you endure them in order to finish the game. That's the nail in the coffin.. I don't know about the Sam&Max franchise, and it doesn't seem like something I'd be interested to read or watch, and I couldn't care less about this story of moody bigfoots, 1980s conspiracy theories, and american backwater attraction parks. The experience is not as bad as zacMcKraken or Loom or The Dig, so I was hesitant to put a thumb down, but in the end, I know I won't bother finishing it. The humour feels very tired today. Two one-dimensional characters, one whose sole schtick is to talk like an old sitcom jew. The other one has random accesses of juvenile violence that must have felt very cool back when Bart Simpson was still bankable. The environment is made entirely of nerdy pop culture references and 1993 humour (bungee jumping anyone?) It's difficult to imagine now but the audiovisual aspect of these games was incredible back in the late 80s/early 90s when they were released and all games of that time had only repetitive animations and tile based decors. Scumm games felt like real cartoons and it was the best use of a computer to date. Sam & max is one of the best demonstrations of it here, even if that means having to wait through some annoying repetitive animations while trying to solve puzzles. (follow my curator page GenXPlayers for more retro and indie reviews)