Let It Die

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* Online service has ended on August 31, 2026 at 7:00PM PDT (UTC-7). An offline version of the game has now been released.

In the year 2026 AD, a large tectonic disturbance caused mass destruction around the world.

In the midst of the destruction, South Western Tokyo split off into the ocean where the seismic activity caused a large spire to rise out of the ocean piercing the island creating a tower-like structure deemed holy by some.

Under the watchful eye of Uncle Death, madness has spread across the world...

Senpai! I was waiting for you!

My name is Uncle Death, and I have a feeling we’re going to get along just fine...

Your task is simple, get to the top of the tower.

Let’s reach for the top, Senpai!

Fight your way to the top in this chaotic and pulp survival action to a whole new level. Begin your journey in your underwear and survive by any means necessary while taking advice from Uncle Death, a skateboarding reaper.

Rumor has it that a sacred treasure awaits at the top of the Tower of Barbs for those that survive the climb. Many dangers and mysteries remain hidden from the eyes of mankind and await those courageous enough to dare approach the tower.

Collect and Develop Unique Equipment

Players fight through a treacherous tower obtaining various types of weapons and armor while finding creatures and mushrooms to eat in order to stay alive.

Pry weapons and armor from the cold dead grasp of your fallen foes or craft even better gear. Eat mushrooms, frogs, and other odd creatures to keep your strength up or activate special abilities. Strategize when it's best to fight or sneak away to fight another day.

You may lose your belongings upon death, but death doesn't always have to be the end...

Hyper-Violent Rage Moves & Goretastic Kills

When hacking and slashing your foes just isn't enough, you can use ultra violent Rage Moves or Goretastics to finish them off with style!

Haters, Hunters & TDM

Haters

If your Fighter exhausts their HP in this game, they will die, and be resurrected as an enemy

Hunters

Need some loot but don't have the time to go exploring the tower yourself? Send one of your Fighters to an unsuspecting enemy, and they will invade their world as a Hunter. These potentially lethal foes can gather up items and resources from an enemy's tower for a set period of time. If they are killed before that, they get sent home crying to their master.

TDM

Tetsuo brings the Tokyo Death Metro to a platform near you! Join a team, attack your opponents and raid their stash, but keep in mind they can return the favor!

Train your body

Develop Equipment

Eat everything that can be eaten

If you’re stolen from, steal it back

...and, if you’re killed, kill them back!

All-Star Voice Cast

Jukka Hilden

Daveigh Chase

Verne Troyer

Traci Lords

Mark Hamill

...and MORE!

VIP Service

A VIP elevator service will be available for maximum convenience while slaughtering your foes. Direct Hell also insures your resources if your base is raided in the Tokyo Death Metro. Sign up today for total coverage!

Support for Multiple Languages (Including Simplified and Traditional Chinese)

English and Japanese audio and text options are both available. The game also supports text for French, Italian, German, Spanish, Korean, Brazilian Portuguese, and Simplified Chinese, and Traditional Chinese.

Oh, One Last Thing!

Экшены

Системные требования

Минимальные

  • Minimum:
  • OS: Windows® 10 64-bit
  • Processor: Intel® Core™ i7 4700 or higher
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 680 or higher
  • DirectX: Version 9.0
  • Storage: 40 GB available space
  • Sound Card: DirectX 9-compliant sound device
  • Additional Notes: Requires a 64-bit processor and operating system, 1280x720 or greater display resolution.

Рекомендуемые

  • Recommended:
  • OS: Windows® 10 64-bit
  • Processor: Intel® Core™ i7 7700 or higher
  • Memory: 16 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1080 or higher
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Sound Card: DirectX 9-compliant sound device
  • Additional Notes: Requires a 64-bit processor and operating system, 1280x720 or greater display resolution.

Отзывы

Steam · Mostly Positive

Все отзывы в Steam

4 912 положительных из 6 542 отзывов

67

Игрок 8867Рекомендует56 ч в игре

Shutdown the servers but made sure the game was still playable afterwards. That's how you actually end a live service instead of bribing the EU to support your anti-consumer BS *COUGH UBISOFT COUGH*

89

Игрок 9189Рекомендует37 ч в игре

this game, of all live-service games, gets to live on indefinitely... can't say the devs don't have a sense of humor

41

Игрок 6841Рекомендует465 ч в игре

さようなら、そしてようこそ 遂に…!遂におま国から解放されたかッ!! 設計図の為にデスメトロへ乗り込んだあの日々は思い出になってしまった けれど、バルブの塔を上る日々はこれからもずっと────。 既存プレイヤーさんが気に掛けていらっしゃるであろう引継ぎですが オフラインキーは正しく機能しました 日本版リリース前日に「オフラインキーが購入出来ない」「結局おま国」 といった旨のレビューが投下されていましたが この作品を愛するが故に、逸る気持ちを抑えきれなかったのでしょう 今までも正しい方法でSteam版をプレイしていたけれどなんとなくその事実を言いづらい方々 に代わって感謝と喜びをここに記しておきます。 (筆者はレビュー時点でSteam版を420時間ほどプレイしています) 「オフライン版2178円!?金取んのかよ!!!」といった意見もみられますが、 寧ろ今まで基本無料でプレイ出来ていたのがおかしいくらい 噛み応えのあるゲーム体験が詰まっていますし、 オンライン時代でも完全無料でエンドコンテンツに挑戦できるくらい 安定した無料配布が提供されていたので 「たったの2178円で!?!?……いやリリースから経った年月を考えるとかなり妥当か」 といった評価に落ち着いています。2178円という価格は正に黄金比なのです。 ガンホー様、そしてスーパートリックゲームズ様 このゲームを残してくださり、本当にありがとうございます。

96

Игрок 4896Не рекомендует68 ч в игре

I paid the 20 bucks at the gate for my entry ticket... and I deeply, deeply regret it. I've always appreciated Let it Die as a souls-adjacent action game. The worst parts about it were always the live service design choices - needing to kill the same bosses hundreds of times for the materials needed to unlock gear, the insane gold sinking required for gear, fast travel and revives that you can barely break even on by repeatedly grinding the multiplayer TDM, until you rank up and no longer have the numbers to win TDM so you just lose even more money for trying... Silly, naiive me heard the announcement that Let it Die was becoming a paid, offline game and thought, great! They can fix all the ♥♥♥♥♥♥♥♥ that's been plaguing it since release, remove the grind, and allow people to experience LiD as the streamlined rogue-ish soulslike it was meant to be. But it turns out, they've done none of those things! The lategame grind has been lessened for people who are longtime veterans and who were already a thousand hours deep, but, that's it. The original game has been preserved, with the following changes: - Things that used to be premium microtransactions now cost huge chunks of ingame cash, balanced only for endgame accounts. If you didn't already have an endgame save file, you are paying $20 to experience a free to play game with free to play progression. It's even worse than that, actually, because... - Daily login rewards have been removed. The battlepass ♥♥♥♥ is still in the game, for gold, and literally makes you buy 24h of premium service at a time for all that fomo annoyance, but login rewards have been removed and replaced with, nothing. They used to be a huge boost to help players who aren't already at endgame, and now those have been replaced with nothing, making the experience even worse. - The primary farm source in this game is an asynchronous pvp mode called TDM, where the sthick was that players could set up teams of fighters to defend their base, and attack other players to steal their currencies, literally steal. Generally it used to be there were a lot of players that did not maintain their defensive teams, and overall being able to win consistently in TDM was doable back when I had played the online version. Now, the system is still there, but has been replaced with bots that, on the low end, seem to be way better defended than the actual players in the live game were. Meaning, you can't play for more than a few raids before you just run into a wall of bots with access to higher level gear than you and characters of a higher tier than you that will easily one-tap you, with the end result that you end up making negative money as they break your gear and pay out no reward. Oh, and the feature where other players can steal from you? to add salt in the wound, that's still here, too. Every so often when you go to move from one floor to another you'll get a notification that a _bot_ has stolen currency from your bank. Why? The developers did not need to include this. The game has enough gold sinks as it is. I paid money for this game, and the experience I got for that money has become worse than what it used to be as a freemium pay to win title. In the 14 hours I spent trying to salvage my account after the game's gone offline, I ended up making literally zero forward progress. Do not buy, unless you want to use a save editor to find the fun, or if you're holding out hope that modders will step up to finish the job that the developers half-assed. Game preservation is all fine and dandy, but, I'm trying to enjoy a game, not visit a museum. There is plenty of content in this thing, that I have now paid for, which I will still never get to see, as accessing it requires treating this piece of ♥♥♥♥ like a full time job.

59

Игрок 9559Рекомендует362 ч в игре

ついに……ついに来たか、おま国解除……!!!!! という事でみんな LET IT DIEをやろう!!!! このレビューを見てるという事は、さてはこのゲームが気になっているのであろう! とりあえず買いましょう ようこそバルブの塔へ。 私はこのゲームをプレイステーションから遊んでいる者ですがとてもハマっています 家を出る前にバルブの塔に登り、家に帰ってきてもバルブの塔を登っています ……何をしていたんでしょうね、私は。 でも安心してください。 そんな私は、今でもこのゲームを楽しんでいます。 少し前にサ終のお知らせを見たときは本当に絶望しました 10年近く続いてるゲームだし仕方ないよなぁと が!!!!!その後になってオフライン版として発売されることを知って、更にデータが引き継げると知って大歓喜 「まだ登り続けられるの!!?!??!?!!?!?!?」 となっています。 というわけで、せっかくなので8年ほど塔を登ってきた人間から、 「LET IT DIEって実際どうなの?」 という疑問にお答えしていこうと思います。 先に結論だけ言っておきます。 やりましょう。 話はそれからです。 どんなゲームかというと 「バルブの塔というクソデカい塔を、死にながらひたすら登るゲーム」です。 以上です。 …いや、ちゃんと説明します。 プレイヤーは「バルブの塔」と呼ばれる謎の塔に挑み、敵を倒しながら上へ上へと進んでいきます。 敵を倒して装備を拾い、素材を集め、新しい武器や防具を作り、ファイターを育て、さらに上の階へ。 そして死ぬ。 とにかく死ぬ。 「この敵なら余裕でしょw」 ↓ 「ちょっと待って」 ↓ 「えっ」 ↓ 死亡 LET IT DIEはだいたいこれです。 だけども!!!ただ難しいだけではありません。 敵から武器を奪い、拾った装備を使い、素材を集めて装備を強化し、 「前は勝てなかった敵に今度は勝てた!」という瞬間がめちゃくちゃ気持ちいい。 武器の種類も多く、近接武器で殴り合うもよし、銃で遠くから撃つもよし、変わった武器で敵をぶっ飛ばすもよし。 そして装備には耐久値があるので、 「この強い武器、温存しておこう……」 などと考え始めます。 でも結局、 温存したまま壊れるまで使わない。 私はそういうタイプでした そして、更に塔を登っていくほど敵もどんどん強くなり、 「〇階まで登ったら終わろう」と思ったところで油断してボコボコにされ死にます。 でもそこで装備を見直して、ファイターを育てて、もう一度挑戦する。 この、 死ぬ → 学ぶ → 強くなる → もう一度登る というサイクルが非常に中毒性があります。 そしてLET IT DIEを語るうえで外せないのが、このゲームの世界観。 普通の「ダークな高難易度ゲーム」と思って始めると、たぶん途中で、 「……なんでこうなった???」 となります。 妙にイカれたキャラクター。 クセが強すぎる敵。 独特すぎる武器。 多くのアーティストによる素敵な書き下ろし楽曲。 シリアスなのかふざけているのか分からない。 グロいのに妙にコミカル。 絶望的な状況なのに、なぜか笑ってしまう。 それがLET IT DIEです。 ちなみに私は昔からこのゲームを遊んでいて、PSと合わせてのプレイ時間は約4650時間。 4650時間遊んでいるにもかかわらず、いまだに塔を登っています。 つまり何が言いたいかというと、 面白いです。 私はあまりにもこのゲームがやりたすぎてわざわざ海外に行ってプレイしていました。 そして今回、ついに日本からSteam版を普通に遊べるようになった。 だったらもう、 みんなで登るしかないでしょう。 「高難易度ゲームが好き」 「ハクスラが好き」 「装備を集めて強くなるゲームが好き」 「ちょっと変なゲームが好き」 「死んで覚えるタイプのゲームが好き」 この辺に一つでも当てはまった人は、ぜひバルブの塔へ。 ただし、一つだけ忠告しておきます。 「ちょっとだけ遊ぶか」は信用するな。 気がついたら数時間経っています。 私が4650時間で証明しました。

92

Игрок 7092Рекомендует405 ч в игре

TL;DR I can now recommend this game with no caveats. The recent offline version pass turns this game into the version it should have been when it launched ten years ago. The pass is more than worth it for converting everything that used to be premium into things you can obtain reasonably with in game currency. Between this and and the PS4 version of this game I've probably played something like 600 hours of this game. To this day I have not seen a game with the same atmosphere. It's got ambient music by Akira Yamoaka and sick ass Dorohedoro art inspiration all over it. It feels like a moldy hardware store labyrinth. Somehow, it soothes the soul. The offline version of the game fixes so many of the game's problems. So many parts of this game used to feel like a paywall because of the live-service monetisation elements. It felt like I was being held upside-down and shaken for my lunch money any time I wanted to do anything. Not to mention the needless cooldowns on so many actions, and menus that lagged horribly because the game was constantly connecting to servers. It was such an unpleasant experience that it put me off of live-service games COMPLETELY in the decade following. I felt gross whenever I caved and bought anything. I really liked this game and wanted more than anything for there to be a version of this game I could just pay for that would not ask me for money while I play it. This is now that version. Put simply; I need the offline version of this game to do well and hopefully set a standard. I need more developers to stop throwing their games in the trash when their shareholders decide it's time to shut off the servers, which could be anywhere between 6 months to a few years depending on how they feel. I want to stop feeling like the games I get invested in will fall through my hands like sand. The maintenance of games as playable after live-service ends should be STANDARD. This is good practice and I have to commend it. Good job, you didn't throw the game and all its hard drives directly into landfill like so many others would have. Thank you for fulfilling what should be the lowest bar of quality. I'll now give you $20. P.S: Some people complain about how the game still connects to the servers in its current state, which I honestly agree with as being pretty silly for an "offline" version, but I can only assume this has to do with the fact that there's currently a transfer window for old save data. It has to connect to something after all I guess. Hoping this goes away, but I still think the game is more than worth it in its current state despite this.

60

Игрок 4860Не рекомендует321 ч в игре

Game is shutting down, but they announced they will make it playable Offline. Ok Game shut down. Ok They release offline mode -> you need to pay even if you had the game ... well, ok i guess. That wasn't mention- "Can't launch the game without internet access or steam overlay" wtf- No more cloud saves yo wt- saves delete after 3 months of inactivity WHAT? ON OFFLI- TDM has been buffed to a point diamond rank is mathematically impossible to profit off of Why would tha- We also removed all limited time events and stickers linked to them .... bruh Rugpull scam

50

Игрок 2650Не рекомендует130 ч в игре

Desligaram os servidores do jogo e colocaram de forma PAGA o modo "offline" do jogo porém além de não ter salvamento na nuvem ainda é propagando enganosa pois você é obrigado a ter conexão com a internet mesmo pagando para jogar offline.... simplesmente ridículo

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