
Rage 2
Dive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 brings together two studio powerhouses–Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter –to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
An asteroid has annihilated 80% of the earth’s population, and humanity’s numbers are dwindling. Ruthless and bloodthirsty gangs roam the open roads and the tyrannical Authority seek to rule with an iron fist. As Walker, the last Ranger of the wasteland and a threat to their power, you have been robbed of your home and left for dead.
Now you’ll have to rage for justice and freedom. With ludicrous vehicle combat, super-powered first-person mayhem, and an open world full of emergent madness, you will tear across an unforgiving wasteland battling sadistic gangs to find the tools and tech needed to crush the oppressive rule of The Authority once and for all. Key Features:
WELCOME TO THE SHOOTERVERSE id Software’s shooter pedigree and Avalanche Studios’ open world prowess is dream-team-made-real for RAGE 2. It’s more than a shooter, more than an open world game – it’s a shooterverse.
THE WASTELAND AWAITS Seamlessly traverse a vast and varied landscape, from lush jungles and treacherous swamps to sun-scorched deserts in your pursuit of The Authority. The wasteland is massive, and you’ve got the arsenal to fight for every inch.
PEDAL TO THE METAL From monster trucks to gyrocopters, use an assortment of rugged and wasteland-ready vehicles to speed across the badlands. If you see it, you can drive it.
THE LAST RANGER Bring the pain using a collection of upgradable weapons, devastating Nanotrite powers, and Overdrive, the ability to push your guns beyond their mechanical limits.
FACTIONS & FOES Fight against ferocious factions for control of the wasteland, each featuring a rogue’s gallery of madmen, mutants, and monsters hungry for blood.
Системные требования
Минимальные
- ОС: Win7, 8.1, or 10 (64-Bit versions)
- Процессор: Intel Core i5-3570 or AMD Ryzen 3 1300X
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: Nvidia GTX 780 3GB or AMD R9 280 3GB
- Место на диске: 50 ГБ свободного места
Рекомендуемые
- ОС: Win7, 8.1, or 10 (64-Bit versions)
- Процессор: Intel Core i7-4770 or AMD Ryzen 5 1600X
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: Nvidia GTX 1070 8GB or AMD Vega 56 8GB
- Место на диске: 50 ГБ свободного места
Отзывы
Steam · Mixed
Все отзывы в Steam10 826 положительных из 17 085 отзывов
Игрок 6561Рекомендует10 ч в игре
I played this on Xbox and had to purchase this again on Steam. The game still holds up well and imo way better than the first game. The Deluxe version is an absolute must and well worth it. I 100% this game on the Xbox with the same version and never had to buy Rage coins. People review bombing with anything related to having to buy them is nonsense. YOU DO NOT HAVE TO SPEND MONEY ON RAGE COINS! It's a fun FPS shooter game with a decent story. You get different abilities and guns to unlock and upgrade. You also search for collectibles and chests for upgrades. There's plenty to do in this game and it's a blast. As you'd expect it does have a little Mad max and Doom-ish type vibe to it. Any fan of this genre should play AND beat this game at least once. Forget the bad reviews. Get the Deluxe version on sale and play it.
Игрок 9063Не рекомендует28 ч в игре
If you played and loved the original RAGE (2011), stay far, far away from this. The original RAGE was a passion project - a gritty, atmospheric post-apocalyptic thriller with handcrafted world, terrifyingly athletic enemy AI, and mechanics that felt deeply integrated into the world. RAGE 2 (2019) is what happens when a publisher takes a unique IP, strips its soul, and runs it through an assembly line to chase open-world trends. Here is why this sequel is an absolute slap in the face to fans of the original: 1. Gutted Mechanics & The "Ark" Trap In RAGE 1, acquiring upgrades and tech felt like earned survival. Mechanics had narrative weight. Remember getting captured and tortured by the Ghost Clan, only to have your Nanotrite Defibrillator jumpstart your heart, kill the torturer with an EMP blast, and kick off a desperate escape? In RAGE 2, the iconic Defibrillator - and practically every core ability and weapon - is locked inside identical silver "Ark" pods scattered across a empty map. You clear generic goons, insert your hand into a tube, play a little tutorial(if enabled), and unlock a "20% heal cooldown." It completely detached gameplay progression from narrative and context. 2. Character Butchery Dr. Anton Kvasir: In RAGE 1, Kvasir was a soft-spoken, tragic, blind scientist hiding in a canyon crater - a lonely, complex man driven by guilt over what the Authority did. In RAGE 2, he’s turned into a wacky, obnoxious "mad scientist" caricature riding on top of a farting mutant named "Legs" that he physically abuses. Nicholas Raine: The protagonist you spent 20 hours surviving as in the first game? His legacy and armor were locked behind a pre-order DLC bonus mission. You also get zero information as to what happened to him. J.K. Stiles & Mutant Bash TV: Stiles - the eccentric, sleazy, charismatic host who gave MBTV its twisted Smash TV style - was completely replaced by a sterile corporate knockoff named Desdemonya Cold, screaming generic lines through a speaker in repetitive wave-arenas. The Only Passable Character: Loosum Hagar is literally the only returning character handled with respect, evolving naturally from a spunky wingstick-throwing teen into a hardened Mayor of Wellspring. 3. Zero Faction Identity & Destroyed Worldbuilding In RAGE 1, you could identify a gang member in a pitch. The Ghost Clan were wall-leaping acrobats, the Wasted Clan were grease-stained mechanics, and the Gearheads used high-tech turrets. In RAGE 2, almost every enemy is smashed into "The Goons" - interchangeable, neon-pink, spike-armored punk cannon fodder straight out of a discount Far Cry clone. Meanwhile, the Shrouded turn invisible for no reason, and the iconic Ghost Clan was locked behind a paid DLC expansion. Even the world itself makes no sense. Wellspring went from a defensible, highly detailed fortress carved into 3-sided canyon cliffs to a flat, generic casino town sitting in the middle of a blank desert plain - purely because Avalanche’s engine preferred flat driving space over handcrafted geography. Final Verdict RAGE 2 has buttery-smooth shooting (thanks to id Software's gunplay team), but everything surrounding that gunplay is soulless, corporate fast-food. It doesn't care about the world building, the characters, or the atmosphere that made the 2011 game special. If you want a generic, neon-splattered sandbox shooter to zone out to, maybe wait for a $5 sale. But if you're looking for a true sequel to RAGE, this isn't it. It's just a checklist wrapped in dead lore. EDIT: The Ghost Clan DLC Butchery and Narrative Slop in "Rise of the Ghosts" In RAGE 1, the Ghost Clan were the most terrifying enemies in the wasteland because of their sheer acrobatic agility and predatory speed. They didn't need heavy armor or magic powers; they leaped off walls, dodged shotguns in mid-air, and slashed your throat in pitch-black corridors. They had a distinct, athletic silhouette that forced you to panic and react instantly. In RAGE 2, how did they "bring back" this iconic clan? By stripping away all their acrobatic AI movement and turning them into glowing, roided-out Feltrite bullet sponges. Instead of fast, terrifying acrobats, they’re just jacked, glowing hulks floating around with generic inflated health bars. They took the iconic Ghost Clan - who used to have terrifying white skin, eerie skull paint and turned them into feltrite-infused bullet sponges. No stealth, no terrifying agility, no unique culture - just lazy, glowing cannon fodder in an Overgrown City map that feels like recycled cut content. It proves the dev team didn't know how to code the dynamic, wall-leaping enemy AI that id Software built in 2011. The main villain is "Iris" - a disgraced Ranger who pops up a couple of times to telepathically broadcast generic, loud-mouthed villain monologues straight into your head, screaming about "cleansing the continent" for no coherent reason. It doesn't happen constantly, but every time she speaks, it’s an insufferable, cliché-ridden mess with zero narrative substance.
Игрок 1597Рекомендует22 ч в игре
RAGE 2 es un shooter muy centrado en la acción rápida con una buena variedad de armas, habilidades y mejoras que hacen que los combates sean cada vez más espectaculares y divertidos. Después de que la Autoridad fuera derrotada en el primer RAGE, y que pareciera haber desaparecido, resulta que en realidad se había escondido y estaba preparando su regreso. Treinta años después, atacan Vineland y Walker, el último Ranger, tendrá que reunir a antiguos miembros de la Resistencia para poner en marcha el Proyecto Dagger y acabar definitivamente con la Autoridad. No es una historia especialmente profunda ni complicada, pero resulta entretenida y me ha gustado que conecte directamente con lo ocurrido en el primer juego. Aunque puede chocar el cambio de ambientación respecto al primer juego, que era más estilo western post-apocaliptico, RAGE 2 apuesta mucho más por una estética futurista y cercana al cyberpunk. Que aunque a mi me gustaba más la del primero, a este le pega más con su estilo de combate rápido y alocado. 👍🏻 Recomendable si te gustan los shooters de acción y buscas algo para disfrutar sin demasiadas complicaciones. Mucho tiro, mucho caos y bastante diversión.
Игрок 5032Рекомендует15 ч в игре
Rage 2 — это безумный постапокалиптический шутер, рожденный от союза двух совершенно разных студий: id Software (создатели DOOM) отвечали за стрельбу, а Avalanche Studios (авторы Mad Max и Just Cause) — за открытый мир и технику. Результат получился крайне неоднозначным: игра предлагает феноменальный, мясной боевик, но заворачивает его в пустую и однообразную песочницу 💥 Геймплей и боевая система — Главный плюс Стрельба — это то, ради чего вообще стоит запускать Rage 2. Опыт id Software чувствуется в каждом выстреле: Импакт от оружия: Каждый ствол ощущается тяжелым и смертоносным. Фирменный дробовик буквально сдувает врагов, а штурмовая винтовка отлично режет дистанцию. Нанотритовые способности: Главный герой — рейнджер, обладающий костюмом с суперсилами. Вы можете использовать «Звуковую волну» (отбрасывает врагов и срывает с них броню), «Удар сверху» (разносит в щепки целые толпы при прыжке на них) или совершать стремительные рывки (дэши). Режим «Форсаж»: При заполнении шкалы ярости герой наносит колоссальный урон, стремительно лечится, а экран заливается неоновым безумием. Это чистый адреналин в духе современного DOOM. 📜 Сюжет и атмосфера Сюжетная линия здесь чисто номинальная и проходится всего за 4–5 часов, если не отвлекаться на гринд. История проста: злой генерал Кросс и его Правительство вернулись, чтобы поработить Пустошь, а вам нужно собрать старую гвардию героев и остановить его. Диалоги плоские, персонажи картонные и не вызывают никаких эмоций. Визуально игра ушла от коричнево-серых тонов первой части в сторону розового неона, панка и трэша. Выглядит это стильно и ярко, но глубины миру не добавляет. 🏁 Вердикт Rage 2 — это великолепный тир, запертый в скучной и пустой песочнице. Ее стоит покупать исключительно ради боевой механики: комбинировать пушки со способностями невероятно весело. Если вы готовы простить игре слабый сюжет и необходимость пылесосить карту ради ресурсов, она подарит вам около 10–20 часов чистого адреналинового удовольствия. Оценка: 8 из 10 Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
Игрок 9467Рекомендует12 ч в игре
One of those delightful tragedies; it is the closest we'll get to a Mad Max sequel and much of it is so, so much fun - but whoa was it ever designed for console. I mean it was Avalanche & id thrown together in a blender - of course it was going to be a flawed gem. Tried it on GamePass back in Whenever on the XBone and knew I wanted to play it for real on a good PC at the right price. The world turned into RAGE 2 since 2019 so it took a while but wholly recommended as long as you do the following: 1. Buy it on a good sale 2. Get the Deluxe version for the Single Main Expansion so you don't end up wanting it and being forced to buy with the predatory in-game 'coins' micro-bs. 3. TURN OFF V-SYNC - the Menu will crash when on the Vehicle Tab if you even think about your mouse (YMMV)
Игрок 4020Рекомендует40 ч в игре
so fun. had this game on ps4 when i was younger, beaten it like 6 times, so fuuuun! love it. brutal kills, play the game at your pace, 3 different main missions to choose from, and definetely worth 100% 👌👌👍👍😀
Игрок 0733Не рекомендует6 ч в игре
抛开射爆和物理玩法不谈,声音bug根本就是在字面意思上攻击破坏我的耳朵。 Despite the fun shooting and physic gameplay experience, the sound bug is literally damaging my ears.
Игрок 4476Рекомендует20 ч в игре
Мне эта игра чем-то напоминает Джаст Кос... Хммммм, чем же? Ах, да точно! Взрывы, некая однобразность пушек но они всё-равно не надоедают, Гринд который в отличие от МНОГИХ игр не столь скучен. А и управление транспортом такое же не самое приятное. Ну, я великий фанат Джаст Кос, так что теперь, я также и великий фната Рэйдж (2).